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It's not one opinion though. Metacritic compiles all reviews and gives it an aggregate score. Whilst, I agree I would never let any review put me off from seeing a film, I will be more cautious when it comes to buying a video game. After all, there is a big difference between a £7 cinema ticket and a £45 game.
I was more referring to the past times where this has happened, and most recently with Boyd's Bond novel, but I get your point. Like I said, I would wait for the reviews to flood in from the fans of the games/character, like IGN.
My friend let me borrow 'Arkham City,' and I agree, it wasn't as enjoyable as 'Arkham Asylum' was. I also see they tacked on MP for 'Arkham Origins,' not sure why they thought that was a good idea.
Agreed, the MP in Tomb Raider is just awful.
How does that work...? :-O
And Colonial Marines. But apparently that was too abysmal to play.
Just watch some gameplay, and my opinion still stands: it looks tacked on and unnecessary, and gives me flashbacks of 'Gears of War' online.
Just because the single player is so good it doesn't need multiplayer doesn't mean the developers aren't allowed to include it, though. By that logic no games by Rockstar, NaughtyDog, or scores of other great developers would ever have a multiplayer element to them. The developers of Origins are experimenting with the online function, and I say more power to them. Why not try to add something more to the series and see how it pans out?
And although it's sad, sometimes a MP portion of a game can ruin my entire experience. I already wasn't a big fan of 'GTA V' and it's SP, but still, it was entertaining and worth a purchase. Once the Online came out and I (and almost everyone else) experienced bugs, glitches, loss of money, characters, apartments, vehicles, XP, and rank, along with it just being laggy and near impossible to connect to most of the times, it just made a bad impression on the entirety of the game for me, and I haven't played it since.
Games should be about the campaign, and I don't understand why people only buy games for the online. The story and characters SHOULD be the selling point, but that doesn't mean developers shouldn't give the multiplayer a try and add it to their games. It gives you something to do post campaign while waiting for other games and lets you join up with friends. It isn't meant to be the main selling point of the game (except for fools like Activision maybe), that'd be foolish, but just because it isn't doesn't mean it can't be fun.
Yes, GTA Online had issues, but now it runs smoothly and I enjoy it. It isn't perfect, but nothing is, especially since there are so many players getting online to play it all at once. That is hardly Rockstar's fault for making a game that people wanted to play non-stop, and they (and we) knew there would be problems from jump because of the heavy player traffic on the online portion of the game.
It may be different for PS3 users, because I frequent a GTA V 360 forum and people are still losing rank, XP, vehicles, etc. Hopefully they get it fixed soon, as they just announced some free Beach Bum DLC, and they won't be handing out the Stimulus Package until all of the bugs are fixed.
I understand games have problems with launch - I get that, I don't fault any developer for not having a flawless launch - but there's a difference between a few bugs and some lag and the massive, ridiculous problems the GTAO release had.
Looking to return to 'GTA IV' to mop up some achievements and play it a bit more after this weekend. I miss that game, though I know it will look bad visually because of how great the 'GTA V' graphics are.