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That means absolutely nothing. Rockstar are simply protecting their property.
So is anyone actually surprised about this? I assumed it was cancelled ages ago.
@WillyGalore If you're looking for a good spy game then I'd recommend the Splinter Cell games, I haven't played all of them but the ones I have played (Chaos Theory, Double Agent and Conviction) are great.
And while assassins technically aren't spies, the Ezio Assassin's Creed games (II, Brotherhood, Revelations) have everything you could want from a spy game (the other Assassin's Creed games are great too and they still have stealth and everything but they're not really spy games, IV for example is a pirate game). I've said this a million times before but they're pretty much Renaissance set Bond films.
God I wish Ubisoft had the Bond licence...
http://www.sherlockholmes-thegame.com/en/news/48-sherlock-holmes-crimes-punishments-interrogation-techniques-showcased-in-a-new-raw-gameplay-trailer.html
I'm looking foward to this game. I liked The Testament Of Sherlock Holmes, despite some visual glitches.
I hope this game turns out to be as ground-breaking as it purports, because it sounds like an amazing experience.
From the Frogwares site for the game:
Re-evaluating clues gained from interrogations, physical evidence, observations and crime-scenes will unlock further paths of deduction, and lead to more clues and dialogue options. During interrogation scenes, you’ll be able to interject, and support your argument by selecting the piece of evidence that supports your case. Successfully doing so will leave the suspect astounded, and they’ll soon crumble in the face of Holmes’ skills, and your wits, eventually revealing more information about the case.
Across six unique cases, you’ll meet up to five suspects per investigation, all of whom could logically be connected to the crime, enough to have committed it. Each suspect can be convicted, and in some cases suspects can be convicted together, so it’s imperative that detectives develop an understanding of the characters and their backgrounds to supplement information gained from examining crime scenes, in order to build the clearest picture from which to deduce the most likely culprit.
I like that you could arrest multiple people for one of the murders, and they may all be innocent without you even realizing it. It really creates a sense of risk and uncertainty to the game, which is great. I still want to play Testament first, but I would definitely give this game a try if I went next-gen. Do give us your thoughts on it, @MajorDSmythe, once you get the game.
Same here. The only two games that could force my hand and make me go out and buy a PS4 are Uncharted 4 and Batman: Arkham Knight, which should both be out in Q4 of 2015 if reports and delays are anything to go by. I would be happy if neither game came out even close to that date and we had to wait until early to mid 2016, as that'll give a lot of time for the console price to go down and there would be more deals on what games you could get with it once purchased.
I've never been a big buyer of games, because If I got more than three at a time I'd fight with myself over what to play next, equally excited for all the games. I also spend a lot of time with each of my games, especially the open world ones, so I never feel the need to get other titles if nothing sparks my fancy. I usually buy a game or two a year at most, but nothing beyond that as not much really interests me besides the sandbox games and third person adventure titles, and I hate first person shooters. I guess that explains why Naughty Dog and Rockstar are my two favorite developers. I very much look forward to both of their next efforts, two games which have every chance to be amongst the best games ever crafted for human consumption.
There are quite a few games I'm looking forward to (COD, Far Cry, Alien and FIFA) but I won't have time to play them all so some will have to wait. The only one I plan on buying when it comes out is FIFA.
The main games I'm looking forward to are the two new Assassin's Creed games. I like the look of all the improvements Rogue has made, the arctic setting will be fun to explore and the story seems really interesting. And then there's Unity which just looks mind blowing.
I think I'm gonna get Assassin's Creed Rogue first because playing that after Unity would be hard. Then I'm gonna get Unity.
So yeah, I'll be getting FIFA and Assassin's Creed when they come out. Alien, COD, etc, I'll get at some point next year.
I may well end up getting The Last Of Us Remastered as my first PS4 game.
I agree on Rockstar but am I the only one who thinks Naughty Dog are a bit overrated? The Uncharted games are good sure but they're always very similar (people give the Assassin's Creed games flack for being too similar but they've changed more and taken way more risks than Uncharted imo). Plus they're very linear and you have no choice of how to go about things, it's always what the game wants. And while the set pieces are cool, a lot of the time it feels like all you're doing is shooting. There's not much variety and it gets a bit boring after a while.
Ubisoft are the best for me. Assassin's Creed, Splinter Cell, Far Cry and that Rocky game they did on ps2.
It's easy to think Naughty Dog might be a one trick pony because of Uncharted.
Then they released The Last Of Us and the rest as they say is history.
As for Naughty Dog, I definitely wouldn't call them overrated, because in my mind they have earned their praise. I have seen endless videos of their studio and employees through the many video diaries on their games, and I really respect their level of passion and enthusiasm for the game industry and their own brilliant titles that they send out to the marketplace. Their team is talented and lively, pushing the limits of what can be done with the tech of game consoles, and they always go out of their way to make it harder for themselves to make better games by tackling challenging environments (like the desert in U3) and more detailed character models that truly feel like real human beings, things that really push the capabilities of the PS3's (and now PS4's) technology.
I also have to speak up for Uncharted, a series which you can't really criticize for being too "linear" since the games have never tried to be like that in the first place. That'd be like calling GTA too open-ended even though the devlopers made a conscious decision to make the game like that in the first place. The Uncharted series is one which has managed to keep a steady formula while still innovating like mad. The combat and gunplay from Uncharted 1 and 2 was day and night, and the latter has the best overall mechanics of the series in my opinion. With each game the action gets ramped up, 2 and 3 being epic cinematic experiences, and the developers always push any limits they can in crafting jaw-dropping set pieces. We went from some nice little moments of action in Uncharted 1's jungle environments to #2's brilliant the heist sequence, Nepal war zone set piece, explosive train set piece, village battle and convoy chase (to just name a few), to #3's burning chateau sequence with a building that felt like it was burning in real time, a sinking ship level where the dev team actually made a simulated ocean with real time effects that never acted on the boat in the same way, the chase and fights in Yemen (like when Drake is drugged), the cargo fight and the great sequences when you near Iram at the tail end of the action and witness the most spectacular recreation of a desert environment ever seen in a game. Innovation is very much ND's goal here, and they have succeeded in doing new things and taking the games to new and exciting levels and locales, while also maturing their characters and narratives in deep and interesting ways (like Nate and Elena's relationship) which they have done while still staying true to that core Uncharted formula. Assassin's Creed, eat your heart out. ;)
Assassin's Creed is just the best. Amazing, massive open worlds set in different historical eras full of fun stuff to do, parkour (you can climb pretty much eveything in the game world), brutal combat with tons of different weapons, great stories that actually make you think, jaw dropping set pieces, tomb raiding, hunting, epic naval battles, assassinations, loads of unique characters that actually develop realistically, etc. And I've learnt more from these games than I did in history at school (I didn't really listen much in history at school but that's not the point :P ).
It annoys me how so many people write off the series as being a cash cow like COD just because it comes out every year. The yearly release doesn't matter, it doesn't impact the quality and they take more risks than some series which have massive gaps between games (GTA for example, while amazing games, don't really take many risks).
There's a reason that he got sequels while none of the others did and that's because he was an amazing character.
I think Connor, while not a very likeable character, is a perfect example of what I was on about before, he's a great example of Ubisoft taking risks that Naughty Dog and others wouldn't dare to. He doesn't really have what you'd expect from a traditional leading man. He's not a really serious cold dark badass type or a charming witty type like most main characters. Instead he's a flawed, short tempered, reckless, stubborn, awkward but brave and honest character that goes through a lot of shit but still manages to stay as a genuinely good person who wants to do the right thing.
1) Ezio
2) Edward
3) Adewale
4) Haytham
5) Connor
6) Altair (Revelations fleshed him out a bit more and made him more likeable but he's still nowhere near as good as the others, he's a very dull character imo and I get sick of hearing about how he's the best, if he wasn't the first one then nobody would like him).
After watching the trailers and demos, I'm not really sold on Arnaud yet but then I wasn't too sure about Connor and I ended up liking him in the end. Shay seems pretty cool.
And I don't think being the first makes pople like Altair. They propably like him for his character. While some constantly bleat on about him being bland, others, like myself, see Altair as cold and stoic, cocky at first, but as he re-earns his place in the order, he settles down and grows more Assassin-like.
1. Edward
2. Altair
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3. Haytham
---
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4. Desmond/Ezzzzzzzzio
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5. Connor
Desmond was crap, I agree. No personality, nothing interesting about him. A lot of people thought his ending was anti climatic and while I agree that it was a massive let down after five games of build up, I wasn't that bothered because I was never really invested in his story to start with. I was glad to see the back of him.
Altair was just boring imo. He went from being an irritating cocky knobhead (with a jarring American accent) to being a cold, stoic, flawless assassin and he had no personality. We don't really know him as a character like the others either. We don't find out about his interests, his backstory, his family, none of that. I'm all for a mysterious character but make him likeable and interesting at least. That's why I was glad he wasn't in AC 2 and why I preferred him in Revelations, he was much more fleshed out and despite only getting about half an hours screentime at most, we learn more about him than we did in all 20 hours or so of AC 1. Plus he had an accent that fitted where he was from and he was more likeable. Revelations redeemed him a bit for me but he still doesn't compare to the others imo. Even Adewale, who didn't get a full game (just a DLC) was more fleshed out and interesting.
Completely disagree on Revelations. Ezio's story was miles better than Altair's The ending, where he finally retires because he doesn't want to make the mistakes Altair did (see, Ezio WAS better :P ) and speaks to Desmond, was brilliant. And he was at his most badass in that game. In the opening cut scene alone he climbs a mountain, takes on an entire army single handed and escapes when he's about to be hung. And throughout the game he does stuff like killing a town full of soldiers even though he's nearly dead, parasailing from the back of a moving cart, blowing up the underground city, blowing up the docks and escaping in the ship, parkouring through a crumbling old temple while being shot at, etc. And he did all this even though he was nearly 60. What a f***ing boss.
I guess you could have had a sequel with him in London before his death but London in the early 1700s is pretty dull compared to the golden age of pirates, the French revolution, etc.
That is how Ezio started and finished. I couldn't wait for a misfortune to befall him, and take him down a peg or two.
Altair didn't exactly have any choice, he was exhiled from the order for 30 years, if I recall correctly.
Snap. Altair retook the order when he was in his 70's, or maybe even 80's (my memory is a bit fuzzy on the exact details of Revelations) eventually dieing aged 92.
At the end of the day, this series has many aspects to appeal to many people. I wonder if there are any Desmond fans out there. There has to be one, somewhere.
Edward Kenway. He's usurped Altair as my favourite Assassin of the series. Welsh Assassins don't just look like this:
http://cdn3.whatculture.com/wp-content/uploads/2013/08/timothy-dalton.png
;)
I've read some posts on reddit saying that they liked Desmond because they found him relatable, he was just an average guy. I thought he was just really bland and boring. Personally I thought the modern day stuff was a decent idea but it was poorly executed and it's one of the few things I don't like about Assassin's Creed.