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They're just not well developed games, that's all, from a technical perspective. I've never seen a playthrough of a Bethesda game go well, with crashes or lost saves being far more prevalent than any triple-A game would ever allow, and that has everything to do with the devs sticking to their outdated and poor engine for too long which is basically why so many issues persist. You would think that they'd join the 21st century and all the other developers at this point and really improve their engine to make their games more capable of supporting the massive worlds they create.
It's a bit like how Telltale finally had to step back, take a break and rework their own engine after the one they had for so many years could logistically no longer support the size of game they were outputting without causing massive issues when gamers tried to play them. I think Fallout 4 was the first Bethesda developed game to have an altered engine (don't quote me on that) but I think they could still create a new one from the ground up that would really make their games as good technically as fans think they are narratively because where they're at now feels years behind everyone else, including Rockstar and NaughtyDog who are both about as close to a high level of narrative and technical expertise as any others. The games Bethesda publishes, like Wolfenstein or DOOM, are gorgeous and those are the kinds of effective and well designed engines they should be using on their games as well, not the yesteryear equipment of a bygone age in gaming.
Absolutely. My comment was only to say that they should ask the devs of those projects to make them an engine that is competent and can run an open world.
Awesome can't wait for this I still play Burnout Paradise backward compatibility on Xbox One X
https://www.polygon.com/2018/2/20/17032438/burnout-paradise-remastered-release-date-trailer-ps4-xbox-one-pc
I saw that the Game of the Year edition of the latest Hitman was just $23.99, a massive steal in my book, and I'm very tempted to leap on it. Haven't made any moves yet, but the counsel of those familiar with the game who could argue for its quality is welcomed. I'm not very knowledgable about Hitman in general and have only played Absolution, but from the gameplay I've seen the new game is interesting and looks to be a challenge. All I've got left to beat is The Witcher 3, so Hitman could be my next focus along with the new Assassin's Creed, though I see myself purchasing the latter only if there's a sale bumping it to around $30 to $35 later in the year (I may even just wait for a GOTY edition). Anything to make the wait for the Spider-Man game or Red Dead 2 less arduous.
I also winced when I saw that Mass Effect: Andromeda was on sale for just $10. Ouch. But with that price point maybe more people will finally give it another chance?
I still haven't got around to playing Assassin's Creed: Origins. I have my Deluxe Edition copy waiting, but I am still working my way through AC: Syndicate.
Dammit, you had to tell me about this sale, didn't you? $40 later, I've run out of PS3 Resident Evil games to wish I had...
You should definitely pick it up for such a low price. That's an absolute steal.
@Creasy47, I'm about 87% on board with giving it a purchase. I imagine I will by the time the 27th rolls around.
https://www.techradar.com/news/a-2018-splinter-cell-listing-has-appeared-on-amazon
I'd be happy even if it turns out to be a remake of the original game.
Ironside was spotted at Ubi HQ for a "secret project", so I think it is safe to assume that he most likely will be back as Sam Fisher. He only left, because apparently, he wasn't happy with the overly action packed Conviction. With that in mind, and the at best, lukewarm reception of Blacklist, I wouldn't be surprised if Ubisoft were bending over backwards to please Ironside, by returning the series to its stealthy roots.
After playing Blacklist it immediately became my favorite and I have played them all. For me it's equal with Chaos Theory
Nice to see someone else enjoyed Blacklist. With it being an XBX exclusive, I never got to play Conviction. But I have watched many Youtube videos of it, and it looks like it tried to appeal more to fans of action games (not unlike Hitman: Abomination). Whereas Blacklist also tried to appeal to the same fans, but at the same time, appeal to fans of stealth games. Every time I play Blacklist, I never build Fisher's gear for all-out warfare, I always go for stealth.
Heck, I remember playing the mobile version on my old Nokia N73 some ten years ago. Good times! Good times! :))