Last Video Game You Played?

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  • THEBond007THEBond007 Banned
    Posts: 91
    007 Goldeneye
  • 0BradyM0Bondfanatic70BradyM0Bondfanatic7 Quantum Floral Arrangements: "We Have Petals Everywhere"
    Posts: 28,694
    Creasy47 wrote:
    @Agent007391, I had no idea; news to me. Thank you for that. No wonder they were totally different.

    I didn't know it until years after it came out (like, 2004, or so). I'd honestly thought they were developed by the same people, but because the PS1 had a far worse control scheme for FPS than the 64 (because people didn't know how to make dual analog sticks work in tandem yet), it just didn't work as well. It was a big surprise to me that two different companies worked on the same title for different consoles.

    Fun fact: The World is Not Enough - received better by websites and magazines on the N64 - version developed by Eurocom
    Quantum of Solace - received better by websites (and maybe magazines) on the PS2 - version developed by Eurocom

    The PS2 version of QoS is awesome.
  • edited February 2013 Posts: 12,837
    Black Ops 2 again. It's now trying to be all Dark Knight/Skyfall esque, which just doesn't work for a game that revolves around explosions.

    The villian even gets himself captured, for no reason at all. He gets himself captured then an insanely large group of terrorists assault the secret army base (which is essentially just the floating water base from the Avengers), then he goes and hacks the thing. Why didn't he just attack the base with those guys instead of wasting his time getting captured?

    Now he's a terrorist not part of a real military force, his army isn't backed by a goverment and isn't that big, so to destroy LA he hacks into all America's future robot things. Fair enough, makes sense. Except when you get to LA you find yourself battling tons of humans as usual.

    Lets assume these are his followers, he's shown to have lots of Youtube subscribers, etc. He's popular. But how are they armed? Why are some idiots from the internet running around with assault rifles? This wouldn't have to make sense if the game didn't try to focus on story so much and if it didn't take itself so seriously.

    The choice system is alright. So far it hasn't had much of an impact. It did let me kill off an ally that was annoying me, so there's that.

    MW3 had a much better campaign because it didn't try to be something it wasn't. It just accepted that it was a big Micheal Bay flick. It was OTT and unrealistic, but it knew it. Black Ops 2 however tries to be all serious and emotional, and it tries to develop it's story, but it falls flat on it's face because ultimately this is a game about blowing stuff up.

    This series should leave story telling to games like Assassins Creed and Max Payne.
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    Creasy47 wrote:
    @Agent007391, I had no idea; news to me. Thank you for that. No wonder they were totally different.

    I didn't know it until years after it came out (like, 2004, or so). I'd honestly thought they were developed by the same people, but because the PS1 had a far worse control scheme for FPS than the 64 (because people didn't know how to make dual analog sticks work in tandem yet), it just didn't work as well. It was a big surprise to me that two different companies worked on the same title for different consoles.

    Fun fact: The World is Not Enough - received better by websites and magazines on the N64 - version developed by Eurocom
    Quantum of Solace - received better by websites (and maybe magazines) on the PS2 - version developed by Eurocom

    The PS2 version of QoS is awesome.

    I prefer its stealth-based focus as opposed to the COD/action focus of the PS3/360 version.
  • 0BradyM0Bondfanatic70BradyM0Bondfanatic7 Quantum Floral Arrangements: "We Have Petals Everywhere"
    Posts: 28,694
    Creasy47 wrote:
    @Agent007391, I had no idea; news to me. Thank you for that. No wonder they were totally different.

    I didn't know it until years after it came out (like, 2004, or so). I'd honestly thought they were developed by the same people, but because the PS1 had a far worse control scheme for FPS than the 64 (because people didn't know how to make dual analog sticks work in tandem yet), it just didn't work as well. It was a big surprise to me that two different companies worked on the same title for different consoles.

    Fun fact: The World is Not Enough - received better by websites and magazines on the N64 - version developed by Eurocom
    Quantum of Solace - received better by websites (and maybe magazines) on the PS2 - version developed by Eurocom

    The PS2 version of QoS is awesome.

    I prefer its stealth-based focus as opposed to the COD/action focus of the PS3/360 version.
    -You see Bond now in 3rd person
    -More accurate to the events of the films
    -Keeps you more interested than the next gen version
    -Paces much better
    -Funner gunfights that allow you to be tactical
    -Great action set pieces, especially the Sienna chase, the Bregenz gunfight, fighting helicopters at the Sink Hole, and the gunfights in the Casino.

    I really recommend it. You will have more fun with it than with the weak next gen version.
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    The only sour point that I really found in the PS2 version was during the final cutscene. They're re-enacting the whole "We need you back" "I never left" thing, and the PS3/360 version has the line intact the way it's said in the film. The PS2 version has Bond's line as "I never went away", which is a stupid line, in my opinion.
  • Creasy47 wrote:
    @Agent007391, I had no idea; news to me. Thank you for that. No wonder they were totally different.

    I didn't know it until years after it came out (like, 2004, or so). I'd honestly thought they were developed by the same people, but because the PS1 had a far worse control scheme for FPS than the 64 (because people didn't know how to make dual analog sticks work in tandem yet), it just didn't work as well. It was a big surprise to me that two different companies worked on the same title for different consoles.

    Fun fact: The World is Not Enough - received better by websites and magazines on the N64 - version developed by Eurocom
    Quantum of Solace - received better by websites (and maybe magazines) on the PS2 - version developed by Eurocom

    The PS2 version of QoS is awesome.

    I prefer its stealth-based focus as opposed to the COD/action focus of the PS3/360 version.
    -You see Bond now in 3rd person
    -More accurate to the events of the films
    -Keeps you more interested than the next gen version
    -Paces much better
    -Funner gunfights that allow you to be tactical
    -Great action set pieces, especially the Sienna chase, the Bregenz gunfight, fighting helicopters at the Sink Hole, and the gunfights in the Casino.

    I really recommend it. You will have more fun with it than with the weak next gen version.

    Yes. It's one of the two Bond games Activision made right (the other being Blood Stone). The only downer is that it has no multiplayer. Imagine the epicness that would have ensued if we had split-screen on PS2 QOS.
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    I just recently finished Telltale's The Walking Dead, and it f*cking loved it. I can't wait for them to make their sequel.
  • edited March 2013 Posts: 12,837
    I just recently finished Telltale's The Walking Dead, and it f*cking loved it. I can't wait for them to make their sequel.

    I loved this too. The writing was brilliant, I actually gave a sh*t about the characters, etc.

    It's also the only time where I haven't acted like a dick in a game with choices just to ammuse myself. And that's because unlike Fallout, Mass Effect 2 and Skyrim, I cared about how my choices would affect the characters (which I gave a sh*t about).

    I hope for the sequel though there are less puzzles. I know that's why lots of people play these sort of games but to me they were boring and just slowed the game down. For the next one I hope it focuses on the story, the choices and the action bits.
  • MajorDSmytheMajorDSmythe "I tolerate this century, but I don't enjoy it."Moderator
    Posts: 13,978
    Lara Croft, the early years AKA Tomb Raider

    So far, i'm really liking this game and more importanly, the portrayal of Lara in this game. Depending on how the rest of the game pans out, it may overthrow Legend as my favourite Tomb Raider game.
  • Lara Croft, the early years AKA Tomb Raider

    So far, i'm really liking this game and more importantly, the portrayal of Lara in this game. Depending on how the rest of the game pans out, it may overthrow Legend as my favourite Tomb Raider game.

    High praise indeed. Legend is also my favourite of the franchise, so hearing that this may better it has me salivating at the thought! A must buy then...

  • Creasy47Creasy47 In Cuba with Natalya.Moderator
    edited March 2013 Posts: 40,976
    I thought about going out and getting Tomb Raider, but I hate that terrible multiplayer has just been tacked on to the game. Seems to be a grand trend in the gaming community these days. I may check it out when it becomes used.
  • MajorDSmytheMajorDSmythe "I tolerate this century, but I don't enjoy it."Moderator
    edited March 2013 Posts: 13,978
    I've not bothered with the multiplayer mode, and doubt I will. There's more than enough exploring around the island to do, should I want to take a break from the story.
  • edited March 2013 Posts: 174
    I have just gone back to playing MW3 online.
    Have been getting the dreaded 'disc read error' tho X(
  • Creasy47Creasy47 In Cuba with Natalya.Moderator
    Posts: 40,976
    @baronsamedi76, that's probably a good thing. I, too, returned to the game a few weeks ago, and recalled why I traded it in day two in the first place.
  • Posts: 5,745
    Sim City 5 :)

    Very fun, very addicting, very.. graphically needy though. My old brick of a laptop struggles even on low settings.

    Still fun nonetheless. Would suggest.
  • Posts: 612
    I'm holding out on the Mac release :(
  • DarthDimiDarthDimi Behind you!Moderator
    Posts: 24,183
    F.3.A.R

    fear_3.jpg

    I'm a F.E.A.R fanatic. I must have already finished the first game and its expansion packs (Extraction Point and Perseus Mandate) very far into the double digits. F.E.A.R ² is another one I like very much. F.3.A.R drops a little in my rating system compared to its predecessors but even this game still has lots of the good stuff to offer for anyone who's into the scary world of F.E.A.R. I must admit I have more trouble going through this game unscathed versus the previous entries in the series, mostly because of an increased difficulty level (those phase commanders are some tough guys to beat) and as I'm continually forced to replay a certain part of a level, I tend to lose my nerves a bit. ;-) But overall, I appreciate the graphics, the story, the atmosphere, the AI and the shooting very much. Twice now I've finished the third instalment in the F.E.A.R series. I'm not sure if there will ever be a fourth but if there ever is, I'm game. ;-)
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    I just recently finished Telltale's The Walking Dead, and it f*cking loved it. I can't wait for them to make their sequel.

    I loved this too. The writing was brilliant, I actually gave a sh*t about the characters, etc.

    It's also the only time where I haven't acted like a dick in a game with choices just to ammuse myself. And that's because unlike Fallout, Mass Effect 2 and Skyrim, I cared about how my choices would affect the characters (which I gave a sh*t about).

    I hope for the sequel though there are less puzzles. I know that's why lots of people play these sort of games but to me they were boring and just slowed the game down. For the next one I hope it focuses on the story, the choices and the action bits.

    What real puzzles were there, besides pick this item up and use it elsewhere? (Honestly, the only time I was stumped was the drugstore in episode 1.) My only problem was that the 5th episode was too damn short (though I was happy that I was able to beat it before the latest episode of the show aired).
  • Posts: 12,837
    I just recently finished Telltale's The Walking Dead, and it f*cking loved it. I can't wait for them to make their sequel.

    I loved this too. The writing was brilliant, I actually gave a sh*t about the characters, etc.

    It's also the only time where I haven't acted like a dick in a game with choices just to ammuse myself. And that's because unlike Fallout, Mass Effect 2 and Skyrim, I cared about how my choices would affect the characters (which I gave a sh*t about).

    I hope for the sequel though there are less puzzles. I know that's why lots of people play these sort of games but to me they were boring and just slowed the game down. For the next one I hope it focuses on the story, the choices and the action bits.

    What real puzzles were there, besides pick this item up and use it elsewhere? (Honestly, the only time I was stumped was the drugstore in episode 1.) My only problem was that the 5th episode was too damn short (though I was happy that I was able to beat it before the latest episode of the show aired).

    Things like fixing the train and finding items. Just thought those sections were way too slow and boring.
  • Creasy47 wrote:
    @baronsamedi76, that's probably a good thing. I, too, returned to the game a few weeks ago, and recalled why I traded it in day two in the first place.

    Don't know what I was thinking, it is the only game that makes me angry.
    Games shouldn't do that [-X
    Probably gonna order Tomb Raider. still not sure it will be as good as far cry 3 tho.
  • MajorDSmytheMajorDSmythe "I tolerate this century, but I don't enjoy it."Moderator
    Posts: 13,978
    Tomb Raider does borrow from FC3, but with one Major difference,
    trough the events of the game, we care for Lara, I can't say the same for Jason Brody.
  • Creasy47Creasy47 In Cuba with Natalya.Moderator
    Posts: 40,976
    @MajorDSmythe, that's how I felt, in regards to the latter item of your spoiler.
  • Tomb Raider does borrow from FC3, but with one Major difference,
    trough the events of the game, we care for Lara, I can't say the same for Jason Brody.

    Think I will get it then and I agree also about the latter part of spoiler.
    I notice its only 30 quid in amazon, seems pretty cheap.
  • Creasy47Creasy47 In Cuba with Natalya.Moderator
    Posts: 40,976
    I may wait for it to hit the $40 price range. I have a little over $40 in GameStop credit, and seeing as both 'Aliens: Colonial Marines' and 'Crysis 3' are now only $40 there, it's merely a matter of time.
  • Posts: 12,837
    Creasy47 wrote:
    @baronsamedi76, that's probably a good thing. I, too, returned to the game a few weeks ago, and recalled why I traded it in day two in the first place.

    I think MW3 was the best in the series. Although I normally wait for the price to drop with these games because they're always very similar. If you bought it day 1 and paid £40 then I can see why you wouldn't like it.
  • Creasy47Creasy47 In Cuba with Natalya.Moderator
    Posts: 40,976
    @thelivingroyale, in the best of the 'Call of Duty' series? Really? Nothing can beat 'Call of Duty 2' or 'Call of Duty 4' to me. The hours I put into those games is astounding. 'WAW' and 'CoD3' were great, as well. 'Modern Warfare 2' was pretty good, but after that, it was all terribly downhill.
  • 007 legends
  • edited March 2013 Posts: 12,837
    I liked MW3 best because more than any of the others, it really was like playing an interactive action movie. Watching the Eiffel Tower get destroyed, having a shootout on a crashing plane, it was all tons of fun.

    I thought MW2 had some cool bits but it took itself way too seriously. Didn't like that one much at all. Multiplayer was alright but I don't really like the multiplayer on these games anyway.

    WAW was very good, Black Ops and Modern Warfare were fun, but I prefer Modern Warfare 3. Better set pieces. Didn't like Black Ops 2 much for the reasons I mentioned at the top of the page.
  • Creasy47Creasy47 In Cuba with Natalya.Moderator
    Posts: 40,976
    I just felt MW3 was like a Michael Bay film: explosions, explosions, explosions.
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