It looks like you're new here. If you want to get involved, click one of these buttons!
^ Back to Top
The MI6 Community is unofficial and in no way associated or linked with EON Productions, MGM, Sony Pictures, Activision or Ian Fleming Publications. Any views expressed on this website are of the individual members and do not necessarily reflect those of the Community owners. Any video or images displayed in topics on MI6 Community are embedded by users from third party sites and as such MI6 Community and its owners take no responsibility for this material.
James Bond News • James Bond Articles • James Bond Magazine
Comments
It's actually just the human arm painted red, but I did take a blade and exposed the ball joint in the wrist (since Snake's bionic arm has that big ball joint anyway), and chipped away to give it more protruding knuckles.
It's crude but I figure at this scale it looks pretty good!
If I ever get my hands on a 3D printer though, watch out for me!
For my sanity, it's a good thing items such as those printers are so pricy. I'd give all my time over to it, forgetting to eat, sleep, etc.
Interesting- after seeing some new gameplay footage today, it appears that's exactly what it is!
That does soften the blow a bit, I'll admit. Now that I know this isn't a $60 stand-alone game, we'll see what the price of this DLC is. It might be worth 10 or 15 bucks honestly.
I think he turned out MUCH better!
♪♪ I'm still in a dream, SNAKE EATER ♪♪
And I just realize I posted these same pictures 2 pages ago. =))
Nice Tumblr as well, by the way. ;)
As for the Tumbler, that's my 1/18 shelf! Above it I have the 1964 Aston Martin and 1989 Batmobile. The black car on the bottom is my own car, lol. I even printed my actual license plate to put on it!
With a bit of searching that can be found a bit cheaper than when it was new, so you're in luck there. Be warned though: the brand, 'Figma' produces figures that are arguably TOO articulated, with extremely loose joints. Mine won't even stand up without the clear figure stand it comes with. It took five minutes of cursing to get mine in a pose I liked- and simply placing it of the shelf was enough to contort it!
I currently have two figma Figures. Link and Samus, Link is pretty good, He has nice tight joints and perfectly artictulated. Samus on the other hand is loose and her legs fall off easily though I bought her used so that could be why. There are also Figma bootleg figures in circulation that are amazingly cheap in price...and quality. I'll keep a lookout though.
@Master_Dahark, that is an excellent Naked Snake. By chance, do you have a crocodile cap for him?
By the way, how's that MGS zombie game doing? Has it been deleted from existence yet?
With a timeline as out of order as this, where would they even go with a movie? Would they start with the 60's? With Metal Gear Solid (set in 2005)? Cram it all into one movie?
Or most dangerous of all, a totally new story (sure to piss of half the population).
The Metal Gear games have a movie-like story already, so the way I see it, they could either adapt it into movie form as-is (yawn) or make a whole new story with sprinkles of the MGS lore thrown in (running the risk of being like the Resident Evil movies....)
I'd much rather have them remake Metal Gear 1 & 2 on that awesome Fox Engine. And Snake Eater while they're at it, like on that stupid Pachinko machine.
That said, if they go ahead with it, who would play Snake? Or Big Boss, if they start there?
*edit- a big budget tv show might be better suited. Like 24! Now that could be cool!
No recent news. Here's hoping it's been canceled. That is not the way to celebrate 30 years of the franchise.
I totally agree that a miniseries or full-fledged TV series would be best, as the heavy storytelling Kojima used doesn't fit well when it's compacted into a two and a half hour film. I worry that we won't see just a Big Boss or Snake film, but one that tries to tell both their stories as they face off with one another. I think we're heading for one messy, messy script, unless they do it right.
My feelings on this are the same as my feelings on the Uncharted movie that thankfully can't get off the ground. The games are playable movies, we don't need that!
The people that think this will get them instant money are delirious, as it's far from a sure thing, especially in this box office climate. The Metal Gear fans will eat them alive if they don't do this properly.
Hollywood recently did a film based on the Hitman games, which are all about a stealthy killer taking out contracts and doing it silently. But instead of adapting the idea of the games, they made the Hitman character an action hero, depicting him shooting things up in a very noisy way to get his targets. To get butts in seats, Hollywood sacrifices the stealth elements of these game worlds for big stunts and loud action until it's impossible to recognize that they're based off the source material.
MGS is more than just stealth, but part of the idea of the games is to realize an objective with silence, and that doesn't exactly make for a strong blockbuster. That's partly why I think the studio investing in this film will ruin the vision of those trying to do right by the license, as they think audiences will be too bored by the story as it's intended to be.
Plus, MGS is a messy, complex narrative journey that I don't think audiences would ever be ready for. You can't condense the rise and fall of Big Boss, the creation of the clones, the journey of Snake and his ultimate conclusion into an easily digestible film or set of films that are only a couple of hours long, and expect it all to be comprehensible. That's why the stories could only work as games, which give you the time to build the characters, the world they inhabit and their overall journeys.