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Hitman: Codename 47
I've never played the game but from watching gameplay footage it's pretty solid. A bit rough around the edges but an awesome 2.
Hitman 2: Silent Assassin.
A superior game and much bigger. It's also the longest hitman game to date with 21 levels instead of 13 like the others.
Hitman: Contracts.
It's hard to classify this one. It's basically a Sequel, Remake,Prequel thrown into one game. It remakes some levels in the first game and adds some whole new levels inbetween.
Hitman: Blood Money.
So far the best in the series. It took all the bad things about the first 3 games and made them better. It refined the control scheme and made things flow smoother. It's one hell of a game.
I have a hope that H:A will be a good, thrilling game.
They'll probably be on Ebay or Amazon at some point, and if it's been made in the last 5 years or so they'll probably end up on xbox live/psn.
I don't think so, but if there's no objections, I could rename this thread.
EDIT
I've just read my comment further up this page. Well... at least Lollipop Chainsaw was an enjoyable experience.
I've heard about IO Interactive having to be sold and bought up again after some underperformance by the game that resulted in some cuts/layoffs to the team, but don't know if that's ever been resolved.
I don't know all the details exactly, but it had something to do between IO/Square Enix, where the latter dropped them, but IO is back to being their own company again so there shouldn't be any issues with the release of season two. When it was first happening, I figured it would get canned and that would be the end of one of my favorite gaming franchises, but thankfully not.
Glad they got it sorted out. Square have a bad habit of overshooting on their franchise games and expecting each new installment to pull in crazy/massive amounts of money no matter what. They lack a sense of reality about where the market is at at times and punish their teams through their own delusions. I still want my Sleeping Dogs sequel from them, but that's another that didn't meet their high financial standards despite being a cracking game.
'Sleeping Dogs' was a blast. I may pick up the Remastered version of it some day. Correct me if I'm wrong, but wasn't it a 'True Crime' game set in Hong Kong, before it got scrapped and picked up and tweaked into 'Sleeping Dogs'?
I think the biggest issue people had with the latest Final Fantasy is that it took forever to come out, to the point that some fans were going into college when it was announced and were playing it as 30 plus year olds when it actually came out. It took on so many different identities in that time too, and just never came out. It blows my mind how games can take that long to make and developers keep teasing players for a decade plus about it over that time.
As for Sleeping Dogs, you're right. It was made to be a sequel to that series but Activision dropped it out of nowhere saying that it couldn't compete with the other games of its kind out on the market (who knows if this is true; it's far more likely they just wanted to save more money for CoD). Square Enix then went and picked it up and gave it the life it needed to finish development. I have to give it to them for that, as that was a cool move. The game was on my radar the minute I saw that demo of it in 2010 and I was beyond heartbroken to see it canned. When I heard it was being resurrected and then found that it was just a great game, I was through the roof. Sadly the original studio behind it is no longer around, so who knows if we'll ever see something like it again. But it is a great prototype game that could get a sequel that stepped it up even more. They could have Wei forced to go back to San Fran, colliding with his demons there that made him leave for Hong Kong in the first game.
The game will be released in full on day one
Me too! Seems like you are just as much into Contract Killer franchises as i am @Creasy47 :)