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all ive been saying is i am going to wait this one out maybe pick legends up closer to the time i know what next years bond will be instead of giving into activision
They changed alot. Even if some of it was just little details
wait who cares, untill this engines scrapped and original contents produceds. im going to ignore legends till i know what next years bonds going to be like then i might pick it up cheap but im not parting full price for this time waster.
Spoiler tagged my original post.
Well, GE210 wasn't a replacement for GE, as a lot of people seem to believe, so Valentine dying in GE2010 doesn't contradict TWINE (also, I hope TWINE doesn't show up in 007 Legends, that'll be crap) in any way (and, y'know what, we were pretty sure Blofeld died in DAF, still showed up in FYEO). It's implied that Orumov and Trevelyn were working together during Trevelyn's tenure at MI6 (they couldn't keep track of Mitchel, why would Alec be any different?), and Orumov probably picked Xenia up at a strip club where he saw her strangling a man with her thighs, and said to himself, "I'll hire her as a body guard." He then promptly sh*t his pants when he found out that Trevelyn paid more for her.
dot, dot, dot, dot... what? Bethesda? I'm not entirely sure I want a Bond game where I'm let off of a boat and told to just roam free, with no overall plot except "enjoy the continent of Morrowind". A lot of people have suggested... I think it was Obsidian who developed Alpha Protocol, and as long as they actually commit 10000 people to product testing a year and half before release, I'm certain they'll make a great game.
Bethesda are great at making big open worlds where almost everything feels real. Almost, everything. The character you control feels like a cardboard cutout sometimes, the combat in Skyrim (only Elder Scrolls I've played), is just bash R2 and block, heal or switch weapons. And Fallouts never impressed me combat wise either.
If Bethesda could make the world and somebody else could make the characters/combat, that would be great.
I'm not crazy about glitches in my breakfast cereal, or my Bond games.
Mine would be:
On Her Majesty's Secret Service
by NaughtyDog
Set in 1969, taking directly from the movie and book.
3rd person action / adventure.
I'm alright with the developers branching out and adding to the story to make it playable, but it would need to keep the basic story. I trust NaughtyDog's writers, after playing the Uncharted games. I don't, however, trust Bruce Fierstein.
007 Legends (I'll keep the title for the current game)
Developed by Kojima Productions
Published by Konami
Taking 6 classic films (Dr. No, On Her Majesty's Secret Service, The Spy Who Loved Me, The Living Daylights, Tomorrow Never Dies, Casino Royale), giving them each their respective cast (obvious exceptions for those who've died), not tying them together with some stupid Bourne ripoff story
3rd Person shooter/stealth action
Do you think Bond has to be stealth, though? I'd prefer the cinematic feel of Uncharted 3.
I'm only defending my decision because I chose KojiPro and Konami as my dream game developers. I would prefer if stealth were in a Bond game, though the same style as Uncharted would be nice.
Fair enough. And it sounds enticing to me. Only, a night with Irma Bunt sounds better after seeing what's going on with 007 Legends.
They knew the film was coming out on the date given ages ago and could of changed other game dates to accomadate.
I would rather dedicate my life to loving and worshiping Rogue Agent than having a night with Irma Bunt. I don't care how much you hate 007 Legends, just what the hell is wrong with you?!
I'm still in favour of Sony taking the license and offering it up to its first-party teams. Unfortunately for some, that would make Bond a PS exclusive. The bright side is the quality that comes out of Sony's developers is very high. It doesn't really matter who takes it - they're all talented.
Being a Sony fanboy (f*ck you, Halo!), I'm all for Naughty Dog, or Santa Monica taking over Bond, but at the same time, I don't feel that Bond should be a console exclusive. Hit and Misses have come from this in the past.
GoldenEye 007 (N64) - Hit
James Bond 007 (GB) - possible Hit
Tomorrow Never Dies (PS1) - Big F*cking Miss
007 Racing (PS1) - Big F*cking Miss
GoldenEye 007 (Wii) - Hit
Really, Bond has thrived as a multi-console series. Agent Under Fire, NightFire, Everything or Nothing, Quantum of Solace, Blood Stone, GoldenEye 007 Reloaded - these are all great games that could never have been confined to a single console (and, with the exception of Reloaded, I've played them all on multiple consoles - AUF: GCN, Xbox, PS2; NF: Xbox, PS2; EoN: Xbox, PS2; QoS: PS3, PS2; BS: X360, PS3), and should never be confined to a single console.