It looks like you're new here. If you want to get involved, click one of these buttons!
^ Back to Top
The MI6 Community is unofficial and in no way associated or linked with EON Productions, MGM, Sony Pictures, Activision or Ian Fleming Publications. Any views expressed on this website are of the individual members and do not necessarily reflect those of the Community owners. Any video or images displayed in topics on MI6 Community are embedded by users from third party sites and as such MI6 Community and its owners take no responsibility for this material.
James Bond News • James Bond Articles • James Bond Magazine
Comments
The best parts are the dialogues, they make the game the best.
Especially those long dialogues they make before the Siberia and the Party missions. Awesome ones. It's good to get a feel of a movie on it.
A truer statement could never be made.
Much agreed my man! Nightfire is the best ever! And as for Bloodstone, it is second best, right behind Nightfire. It is the first Bond game to get 3rd person right, and it does not fail to deliver the action-packed fun! I love the cover system blended with the amazing 3rd person, terrific graphics, and the beastly hand-to-hand combat! No longer the complicated fighting system of EoN, the repetitive knock-outs of FRWL, or the bothersome "press this button now" style of QoS. Instead, we get a simple yet extremely Bond-ish fighting style that is smooth and swift. Also, I like the smart AI, who can actually be fooled like real opponents! Unlike some of the older Bond games, where the enemies are programmed to know where you are, you can trick your enemies and use Bond-like stealth that makes you feel like 007 yourself. Yes, Bloodstone is epic!
This was Blood Stone's best feature, and it was so damn fun! More than once, I found myself going through levels doing nothing but melee takedowns, and it was fun as hell.
Totally agreed. The whole game was like a lesser version of Splinter Cell: Conviction. I just hope that Activision revisits the 3rd person games.
EoN fighting system actually's the best out there in shooting games. It is not complicated, not for me.
I think Bond figured it out because of the knife.
The diamonds on the knife, yeah, that could be...
Exactly. Cliffhangers are only passable when it is a sure thing a sequel will come afterwards, but BS shipped out with GE, so the sales suffered.
I actually understand Activision releasing them at the same time. It gives every Bond fan something to get. But they released it the week before COD came out (again). That's why sales suffered. Goldeneye sold well because it's Goldeneye and it was Wii owners only option for a good FPS.
Who knows, maybe that Raven game is a Blood Stone sequel?
The rumor is that two games are coming out. I'm guessing the Raven game is one of them. I could be wrong but I hope I'm not
I hope you aren't too. From the screenshots we've seen, it looked great.
Except that every Bond fan wanted GoldenEye. You put out any Bond game alongside a remake of GoldenEye, the remake wins out. Doesn't matter how good the other Bond game is (and I do believe that Blood Stone is superior to GoldenEye 2010), GoldenEye remakes always win. Look at how people got over Rogue Agent, then the game came out and - what? This is no Bond game! It's a lousy fanfiction that pits the bad guys against each other!
I recently replayed GERA, and I was really disappointed. I used to love it, but now I've realized that it is not a true Bond game. I did enjoy the fan fiction of the villains somewhat, but we needed Bond in the game for one, and for two, we needed to have the villains on the same side. Also, I wish they hadn't brought back villains like Dr. No, Goldfinger, Scaramanga, and Xenia, because they were clearly dead by the end of their movie. Blofeld and Oddjob could have been understandable, since we never got full closure on what happened to them. As for the gameplay in GERA, I realized how limited the game feels. It was a stupid decision to name the game GoldenEye Rogue Agent just to attract sales from the original N64 GE. Clearly, it didn't work out well.
We need a Bond game that is to the franchise like Batman Arkham Asylum and City have been to Batman. We need fans helming the development of the game.
Well, they could have a lot more of imagination and creativity, and invent a new name for that guy, not to fool us with the "Goldeneye 2" thing.
Speaking of which, why don't these game enterprises makes out a game from the fan ideas? It would be cool.