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Oh don't get me wrong I am not naive enough to assume that art does not make money. I think I'd have to be clinically insane to assume otherwise. My point was that however much money it makes in the end, true art is all about the beginning. A good artist doesn't know what he/she is doing when they start out, they work it out and learn as they go. Sometimes it is good, sometimes it is bad. But it is art. They don't begin their creative process having to factor in considerations such as, 'where can we show the Omega' or 'How do we incorporate the Aston Martin'.
I don't think commerical cinema can call itself art when so much value is attached to it's potential revenue. Do you really think if SF had been a genuine piece of 'art house' cinema, that was lauded the world over but made a loss, they would be happy? There are individuals in the film industry who are 'artists' but when they come together to produce a film that relies so heavily on product placement and commercial success the 'art' is diminished.
Anyway, as has been said everyone views art differently. I'm not saying this description is or isn't the definition of art. It's my definition of art. If you think Bond is 'art' I think your mad but that's your perogative.
Well I would say that not knowing what you are really doing at the start of a creative process is quite liberating.
Such as?
"They don't begin their creative process having to factor in considerations such as, 'where can we show the Omega' or 'How do we incorporate the Aston Martin'. "
Wasn't that what you said? Those are restrictions.
That doesn't mean they are not considered. It means if they happen organically then they will. If you begin a story knowing certain things must and must not happen that is restricive. Do you think they'd have kept the DB5 out of SF for artistic reasons? No, they shoe-horned it in good and proper. Anyway, quite honestly this is becoming tedious. If you guys think Bond is an art film then that is cool with me. You can send me some of those drugs while you're at it ;)
Sorry, I have no idea what you're talking about.
Just look at the MI6 front page, explaining how Skyfall being #2 behind Twilight #1 this week is actually something which hides the opposite !
It looks like doing subtle computations is ok when it's for making Skyfall bigger than it already is. But when it's to say that the 60's Bondmania was still in another range, it's "boring" :)
You backed yourself into a corner, just admit it. That's what happens when you try to justify something you can't. I explained what I consider to be art and why SF does not constitute that. I'm not saying I'm right but you seem to think I'm wrong. It's a slippery slope mate and it's not black and white.
Pot, Kettle etc.
I have nothing else to say to you so shall we return to the B.O. discussion...
I say NO, but many here seem to have a different opinion, which has not been made clear, why? And even thoug I was speaking in general, you came back to SF and its product placeent. So - if you pay an artist to include your brand into his piece of art, he stops being an artist as of - right away? Really? Maybe look at it, that its more difficult to move along with his original ideas and not loose them over any sort of restriction and IF he dos, don't let it weaken your performance.
If you hadn't noticed I've tried to move on but I'm being attacked left, right and centre by the Skyfall police. Skyfall is high art. Let's move on.
1. The expression or application of human creative skill and imagination, typically in a visual form such as painting or sculpture,...: "the art of the Renaissance"
2. Works produced by such skill and imagination.
Movies would seem to fall into that.
And you seem equally incapable of just shutting up. How about you don't reply to me from hereon in and I will grant you the same courtesy. Deal?
I-)
Which is about what I'd expect out of you.