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Comments
Good Lord, it was like playing NOLF and GE64 merged into one! :O
@Agent007391 you should see this!
But i really can't wait to finally play it. The Feedback is awesome so far
This game has my interest, especially the part that feel like NOLF
I took a quick peek, I'll havta be more thorough later, but it looks interesting.
While I don't have a whole lot of love for the film, I feel as if I should play the game, as it is made by the fans, for the fans. I'm not much of a pc gamer, so how much work does it need to get it to run? I've read on the GoldenEye Vault site that you need to alter some files for it to work.
The key; they were unhindered by Activision's corporate bureaucracy. Put a bunch of suits, who aren't gamers, in charge of a game company, and you get Activision.
Well, from a simple design standpoint I just mean to say that, removed from any actions of Activision, the fans seemed to design and program far more interesting levels that carried the heart and soul of Bond gaming in them than those who have had all the tools in the shed to make any levels they wanted without too much worry for funding.
It's these kinds of people that I'd love to see given actual finances to do their thing with modern hardware.
Oh I understood and completely agree with your point.
@BMW_with_missiles, though I see your point too and you were right to point out that Activision were meddling and impacted the final product. I don't think anyone would look at some of the Activision games (like 007 Legends) and see games that weren't rushed to completion. It's clear that Activision often had a hand in rushing their teams to meet deadlines, resulting in the developers not being able to do their best work, which also hurts their own reputation as a result.
The gaming industry is infamous for those kinds of heated work environments where the devs exhaust themselves and tear away from their families all in the name of meeting their publisher's bottom line.
The thing that pains me most about 007 Legends is that it feels like someone, somewhere in the dev team actually cared about the Bond license and wanted to do the films justice, but weren't able/allowed to. Having that many classic moments in a game is such awesome fan service, and there are little touches here and there that could only have been done by a true Bond fan, but Activision rushed the project too hard and stupidly forced it to be yet another cheap COD clone.
One only needs to look at the meager Skyfall "DLC" to see that. A real shame.
There was also arcade floor with such oldies like Space Invaders et cetera. Even managed to see , what I recall being my first gaming system ; Commandore 64.
Actually it's Oddjob becasue anyone who picks him is a grade a certified asshole.
SAAAAME
Buy me a pint!