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Couldnt agree more man. What an absolute pile of crap that game was.
No, I'm judging the game for what it was advertised as. Much like the GoldenEye 007 WiiMake, it was purely relying on the positive reception and love that GoldenEye 007 on the N64 had. The game didn't try to stand up on its own two legs, it only wanted to ride GoldenEye 007's coattails. The gameplay was enough for it, because the game has solid gameplay, gameplay that I wouldn't mind seeing return (okay, maybe not the weapon limit or the lack of an ability to jump; just because it worked in Doom doesn't mean it still works today), gameplay that could have sold that game.
But that's not what EA marketed. That's not what EA was trying to use for sales.
EA marketed the game as being related to GoldenEye 007 on the N64 because it would get them sales. This same type of marketing scheme, as I've said before, ruined Blood Stone, because Activision released it alongside a remake of GoldenEye 007, which meant that people would be out there buying Wiis to get GoldenEye and ignoring Blood Stone on the HD consoles, because of the name GoldenEye.
Had it been called something else, had it had more than just the GoldenEye name to hold it up, people would be less harsh about the game. People have been warming up to it in recent years, even me. If they'd even just had the title "Rogue Agent", it would have been fine. I don't know about outside the US, but here, there's a thing on the front that reads "007 Presents", which they didn't need, thanks to the GoldenEye name on the top. They could have kept that, gotten rid of "GoldenEye" and sold the game purely as "Rogue Agent", and there would probably be no complaints (okay, except for maybe the lack of jumping, again, this is a failure).
Yeah, but most Bond fans are going to take the game emotionally, because it's Bond. There's a g*ddamn shooting match on a different threat over whether or not individual people could accept Bond being black, when all there needs to be is simple yes/no answers. It doesn't matter whether it's trivial or not, Bond fans get emotional about their Bond.
I'm a little confused about who criticized the game for killing off Bond characters. Other than a simulation of Bond at the beginning of the game, most of the characters had already died in the films forty years ago. If the game was criticized for that, that's not even valid. And, as I said, if they'd taken off the word "GoldenEye" from the title, people would have been angry about not playing as Bond. I've explained my feelings about the "GoldenEye" title more than once (in this post, I'm a f*cking broken record).
The evil vs. evil thing isn't a problem. I really don't see how anyone can fault the game for it. Again, killing off Bond characters shouldn't bother people either, because the majority of the game is Bond villains, and they've been dead.
No, no, that was just poor fanfiction, at best. "Hey, what if we have Dr. No and Goldfinger going after each other like cheap mob bosses?" "Yeah, and then we'll pull this twist at the end and show this guy!" Yup. Earned their money on this one, I'll say. I write fanfiction, too, and it's probably a damn sight more thought out than this game's story ever was. Thank God the gameplay is decently solid, otherwise I'd have thought this game was a waste of the $4 I spent on it.
And if the game wasn't called "GoldenEye", again, it would just look like a neat little nod to a past game/film. I have no problem with the character being named GoldenEye, it's actually a very cool name that's wasted on a satellite in the movie. If Trevelyan had gone all comic book and named himself GoldenEye, it would have been cool. (Okay, scratch that, maybe not... Still a better name than "Goldfinger", though.)
Not "Part", no, but before the official title of "Rogue Agent" was applied, the game was known as "GoldenEye 2", when it was rumored as a GameCube-only title. I was actually watching the game quite closely before it came out. Besides, despite the intelligence behind the idea, the general populace doesn't do research. Don't ask me why, I don't know.
The game did have good gameplay. The acting was quite good (nice to hear Christopher Lee return as Scaramanga - oh, yeah, then there's that, why make Scaramanga the evil version of Q? In Blofeld's volcano lair, no less!), and I liked the ability to wield two different guns at once. If they'd worked a little harder on the story, and done something to distance the game from its reliance on the GoldenEye name, the game could have probably gone down in history as one of the best.
Have you played Tomorrow Never Dies for the PS1? 007 Legends is way better than that poor excuse of a game.
At least Tomorrow Never Dies has a passable imitator for Brosnan. The guy who does Bond's voice in 007 Legends doesn't sound a g*ddamn thing like Craig.
Can't say I've had the "pleasure" mate.
Consider yourself lucky. 10 levels of glitchy graphics, poor level design and stiff controls. Though one positive is the music score.
Might've been better if they hadn't rushed the thing. Hm... Kind of... like something else, perhaps?
I had fun with 007 Legends. It's not a perfect game but compared to Tomorrow Never Dies it was like playing Nightfire!
Still, both games were rushed. If they hadn't been, they'd both be a lot better.
I doubt that. From what I've seen, neither the PS4 nor the X1 are anything truly special. A little more detail, a little better shadowing, that's about it.
Ive had a XB1 since mid January, early tax return gift. It is a pretty big step up from 360 actually. The very first game I bought and played on it was BF4 and I was immediately blown away. I had alredy been playing BF4 on 360 since it was released and that game looked good on last gen so I wasnt expecting too much of an upgrade. But it is easily a step up and that was on a game that was already good looking on 360. It runs a lot smoother as well with the controls. You also go from 24 player lobbies to 64 online in a match at the same time. Since then Ive purchased Plants vs Zombies and that game run so silky smooth, Ive never played an online game that was that lag free. And the game is a blast. I have Titanfall on pre-order and although it is coming out on 360 as well it will look so much better on XB1 and the key thing is it will run a lot smoother. If you look at a comparison photo of last gen to current gen of the same game it stands out like a sore thumb.
The all in one entertainment package that XB1 is is awesome. I can switch in and out of games, to TV, to apps, and so on just by saying a simple command. I can be playing BF4 and have an awesome moment and say "XBOX record that" and it will record my last 30sec. And if I had a really good game I can say "XBOX Game DVR" and it will give me the option to record the last 5min or if I wanted I could start record the next 5 min. Theres also a twitch App going live next week to allow you to livestream directly from your XB1. Theres just so much that it can do now. Im also a big fan of the new controller, fits like a glove.
The LTK segment was the worst for me. At least the other "movies" had a plot that somewhat followed their respective film. LTK used the same characters into something that had no resemblance to the film at all.
It's funny, but I thought LTK was much better than DAD- granted, DAD is nowhere near as awesome as LTK, so I would certainly be more upset about butchering LTK, but DAD had it bad in Legends. First off, no Miranda Frost; one of the only truly great factors of the movie itself was removed! As if that wasn't enough, they completely changed Jinx. Now, was the movie Jinx grade A awful? Yeah, we can pretty much agree to that one. Nevertheless, if it tells you anything about Legends' interpretation of DAD, I'd rather have movie Jinx. That ought to speak for itself!
Well... I actually like both.
The studio closing tells you everything you need to know about whether or not '007 Legends' was a solid release worth everyone's money! So glad I didn't pick it up; all I needed to see was some gameplay on YouTube and that told me everything I needed to know about it.
Mission 01: Dr. No.
Level 1: Crab Key.
Level 2: Dr. No's reactor.
Mission 02: From Russia With Love.
Level 3: Russian Embassy.
Level 4: Orient Express.
Level 5: Boat Chase. (Driving Level)
Mission 03: You Only Live Twice.
Level 6: Osato Chemicals.
Level 7: Escape to Kobe Docks. (Driving Level)
Level 8: Volcano Lair.
Mission 04: The Man With The Golden Gun.
Level 9: Bottom's Up Club.
Level 10: Chasing Scaramanga. (Driving Level)
Level 11: Scaramanga's Island/Funhouse.
Mission 05: The Spy Who Loved Me.
Level 12: Pyramids.
Level 13: Stromburg's Tanker.
Level 14: Atlantis.
Mission 06: A View To A Kill.
Level 15: Zorin's Chateau.
Level 16: Streets of San Francisco. (Driving Level)
Level 17: Main Strike Mine.
Level 18: Golden Gate Bridge.
I hate when producers want to implement more and more action, thinking, that actual scences from the movies in the game would be boring. I would rather like to have time limit to run through the whole level up to the chapel, killing one or two badsies, and complete quick QTE to throw the knife.
Who has this for Wii U and still plays it?