It looks like you're new here. If you want to get involved, click one of these buttons!
^ Back to Top
The MI6 Community is unofficial and in no way associated or linked with EON Productions, MGM, Sony Pictures, Activision or Ian Fleming Publications. Any views expressed on this website are of the individual members and do not necessarily reflect those of the Community owners. Any video or images displayed in topics on MI6 Community are embedded by users from third party sites and as such MI6 Community and its owners take no responsibility for this material.
James Bond News • James Bond Articles • James Bond Magazine
Comments
http://www.develop-online.net/news/crytek-signs-huge-licensing-deal-with-mystery-firm/0204382
You guys remember that scene from Blood Stone's beginning where you drive your DBS after that SUV? Well, if you notice, that background music is called 'Fireworks At Acropolis'. However, if you play the 'Stay With Him' chapter, at Istambul, you'll listen the same, but Full track. And what I mean is, the first chapter of the game had the same music but without one of the upper channels (That is, you'll be able to listen to a part of that track without the upper channels if you don't get close from the SUV.).
I made it to record the Full song without the upper channel on that mission; thanks to my very low-end PC which kept recording the game in less than 10 FPS but kept the music running. I called it... "Blood Stone - Acropolis' Missing Fireworks". Enjoy!
Apart from Quantum of Solace, which I appreciate for including cues from "The James Bond Theme" in almost every track, the Activision games hardly featured the tune. 007 Legends didn't even have it for its end credits. No sign of the Bond Theme in it.
Exactly my concern regarding the scores of those games. 007 Legends featured the Bond theme in Assault on Piz Gloria but that's it.
I must disagree - what about Quantum of Solace? Or GoldenEye? And 007 Legends had particular Bondesque soundtrack mainly based on 'Goldfinger'
That being said, other than the lack of Bond theme, I did like the score for Blood Stone.
it's a huge long shot but still maybe?
My bad, I got the name of the track wrong. There it is, enjoy.
https://youtube.com/watch?v=QpfQxIvBl80
Also, I forgot that the Menu from 007 Legends actually included a nice rendition of the Bond theme.
they get bond and I guarantee the next few bond games will be fantastic
Black list level design
Conviction gameplay
Double Agent choice based system
and it's done.
I don't remember that track being played during the OHMSS segment, I thought it plays in the first stages of the Goldfinger segment. Again, little-to-nothing is heard of The James Bond Theme.
As for the main menu, it sounds more like a quiet rendition of the GoldenEye 007 (2010)/Reloaded's own main menu music.
Long as it's not an annual release, I'm fine with that.
In 2004, Everything Or Nothing was released, and instead of being creative with the storyline, well, I do give credit to the writers for connecting slightly to A View To A Kill, I do believe the recipe it carried was the one derived from Die Another Day.
Then, the screenplays of films were turned into video game adaptations starting with Quantum of Solace. Seriously, there was nothing inspiring there. Nothing original. Even their so-called 'original' video game, Blood Stone, like pointed out from another member a few posts ago, was the same recipe as both Casino Royale and Quantum of Solace, combined into one another. No sense of originality. They didn't give the plot too much history due to the lack of knowledge of which direction the producers would have been heading.
Then, the 'real' money-grabbing title comes along, the 'GoldenEye' name and keeps giving it a bad name. Just because a few hundred thousand copies of GoldenEye 007 (2010) and its year-younger major console port, Reloaded, was sold, they thought it was 'the quality' of the game that made it successful. So, they repeated it with 007 Legends, and it has fallen apart big time. Like I said, no sense of originality.
That's why, I think, the games should become their own franchise rather than remaining dependent on the film series. Start their own chronicles, put their own influences, make the game feel completely original. Now, as much as I am a die hard fan of Nightfire, it was almost a complete GoldenEye 007 (1997) rip-off, much like the latter's all First-Person Shooter subsequent entries. Have the Bond feel in it, but create your own material.
I do personally believe that the most original title to this day was Agent Under Fire. It had lots of things the movies didn't want to slide in, nor were interested in them. The vials, the blood samples of world leaders, the clones, etc. There was some originality, or at least something that wasn't seen in the films for years. I'd say a small inspiration came from Raymond Benson's novel DoubleShot, and that's by having a clone of someone (in the novel, Bond's clone) as the plot key element, influenced by the Brosnan era to some extent, while reminding the fans that it was all-new Bond storyline, separate from the movies. Why not do that?
But, I am not going to say that the game was completely original. Nope. The cash-grabbing spirit was there, too. The tank chase that comes back from GoldenEye nonsensically, unless the AUF-arc was not meant to be sharing the same universe as the previous games. The plot device doesn't have to involve satellites and nuclear missiles all the time. There could be other unused subjects to browse and find. Someone's got to stop the template from being repeated all over again.
Yeah, the only hint to Bond theme is at 2:41. And you're right, it's also played during the Goldfinger mission; then it plays during the beginning of the second OHMSS level, when Drax's helicopter is attacking Piz Gloria and I think it also plays in later missions.
In the meantime if you guys have a minute to kill I found a site that lets you to play the License to Kill video game. You don't have to download it or any other emulator, just click on the link and play. I have enjoyed dabbling in a game I have only ever heard about and its worth it just to say that you've played one of the oldest Bond games :)
Here is the link. Would be interested to here what you think. Apologies if this has been posted before.
http://playdosgamesonline.com/007-licence-to-kill.html
the 007 Legends review/critique is spot on... while he doesn't go through an extensive review of each level (i mean, whats the point, all the levels are almost exactly the same), what he does say is pretty accurate.. the game is just laughably bad.
Update: Never mind, just saw it. Thanks for the alert. :)