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True. But perhaps once they have a distributor, someone good will get the license. I have to hang on to some hope. I'm running out of games. :))
As for Glu Mobile, what the hell were they thinking? IP suicide?
@ClarkDevlin Glu is apparently a really awful company. In addition to giving us World of Stock Photos Espionage, they are also responsible for buying and then shutting down the GameSpy servers, which took out the multiplayer for many games (including Nightfire PC), and almost entirely ended Nintendo Wi-Fi on the original Wii.
See:
https://en.wikipedia.org/wiki/GameSpy#Shutdown
http://www.polygon.com/2014/5/11/5708330/ea-shutting-down-classic-battlefield-fifa-crysis-need-for-speed-games
As for their criminal act on GameSpy, I'll never forgive them for that. The people behind Nightfire: Source however are keeping the classic Nightfire servers alive.
I played a little of that Rogue Nation game, and I was as baffled as you were. I've heard mixed opinions about it, but at least it's an actual game, unlike WOE.
all i want is a AAA game every 2-3 years to fill the gap between movies
at this point i would welcome Telltale games to do a Bond Game instead of having nothing at all for the next couple of years
Yeah, I would love to see them making a Bond Adventure game.
What I really think is that we will hear about new game when we will hear about new movie.
If the game would be like This, then i would be definitely for it. Or they could adapt some of the continuation novels.
I have not played any of the Telltale games yet but since epsiode 1 of Batman is free now on steam i'll give it a try and make my mind up afterwards.
i look at Telltale games more like Animated novels or comic books, and not "real" games. They are not even priced like real AAA games. but it would be nice to have anything at all, and since Telltale seems to be pretty successful at the moment, this would only be good for the franchise (Bond did not have a gaming hit in.... i don't even remember)
No, they're not. They're priced adequately for what they offer. As opposed to the $60 people are, for whatever reason, glad to pay for the annual Call of Duty and Battlefield map packs.
That is true, the Prices for Triple A games are getting out of hand quick.
Some studios are milking their customers with paid DLC like there's no tomorrow. But you know how it goes, the demand determins the Offer.
@ClarkDevlin I agree. The problem with many games today is that they focus on story at the expense of gameplay. Telltale's games are the embodiment of that. Point and click "adventures" like that belong on the abomination that is Newgrounds.com, not being passed off as an actual game. The fact that EON turned them down shows that they still have some semblance of good sense left. I hope they don't lose it. I'd rather not have a new Bond game, than see the license get squandered again.
Why not let the "lesser known companies" develop it? Like the chaps who used to develop at Rare and released both GoldenEye 64 and Perfect Dark back in the day, before moving out of the company to form Free Radical Design, which later was defunct and succeeded by Dambuster Studios? If they're still interested in the franchise, I wouldn't hesitate to give them the license.
The next team to come to develop and handle the gaming license has to have a passionate vision for the franchise. The "all-business" deal doesn't work with a franchise like Bond's any longer, because we've seen how Activision treated the license. "All-business, no hard feelings." And I don't even know what did Glu Mobile tried to do.
James Bond is a franchise that bears an iconic throne within the pop culture and to this day its popularity is strong. It's not a simple "movie tie-in" material that is supposed to promote a movie that might be doing well at the box office or whatever categories it ends up being successful, then sometime later, is realized to be a one-off and forgotten about, meaning no benefits if that makes sense.
Bond, above all, is an icon as much as Batman is, as much Superman is, or any mainstream media hero that's been conquering the hearts of billions of people. Given a similar treatment to whatever the other popular IP's have been getting in every department, we might get helluva of a Bond game.
From this standpoint, however, Eon Productions doesn't seem interested in the video games department.
I would love to see Dambuster Studios get the license. I heard the developers were "Sick of Bond" after working on GE, but perhaps it's been long enough that they would want to do another legendary Bond game.
I also wonder if Sega could do well. They've given us some disasters in the past, but their work with Creative Assembly in Alien: Isolation shows that they can also do a license justice. Or we could end up with a glitchy, Bond-themed, mess. Who knows?
I agree with you 100% @ClarkDevlin, Bond needs to have a true hit in the Gaming world. Not a halfassed Movie Tie-In but a game that can stand on it's own. Gaming has changed drastically over the last couple years, and Bond was in a coma throughout that time. The Franchise needs some life put back into it Fast.
I am pretty sure that everyone involved has realized that they cannot halfass Bond games anymore if they want to make as much money with it as Rocksteady or Naughty Dog....
And using Goldeneye, or any other shooter, as a blueprint is done and dusted.
Whoever takes on Bond will have to reinvent him, so they really really have to WANT the license.
There way in which companies can release a broken game, and fix it later, is the main reason why I have not moved on to 8th generation consoles.
I don't know about Sega and haven't played Alien: Isolation so I can't comment on that. I also don't wish there to be a glitchy Bond game. Make it as perfect as possible once you handle it.
The only Bond game that stood on its own has always been GoldenEye 64, and the rest were just followers. I mean, GoldenEye isn't my favourite Bond game. That is Nightfire. But, the latter was more of a movie tie-in halfway to being an AAA game than a title that defined its own self, if you know what I mean. Bond games need to have their own image. But, as it would turn out, if it's a point and click game series, then I'll pass and just watch the storyline in walkthrough videos with experienced players who move the story well I wouldn't feel there is that TellTale mark left upon the title.
Now, I don't know how Rocksteady would make a Bond game. But, I wouldn't want them to repeat their work on Arkham and paste it on the 007 license. In other words, no open world Bond game is also a must. I mean, open-ended levels and multiple ways to tackle the missions is something I'd heartily welcome that would stir the angle of the story pretty much like Alpha Protocol. But, that said, it also should have its limits, and unlike Michael Thornton, who could go ultimately rogue and start his own spy ring in the end, Bond's loyalty should stay to the crown. Queen and Country. So, something polished in the vein of Alpha Protocol could be a winner, as long as they keep it Bondian enough.