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The second game has no problems, however.
Evidently there's an upcoming comic book by that name, but no Tell-Tale game.
That's right! Totally forgot about that. Very excited for the release. Dynamite has done a "dynamite" job. Parents pre-ordered Casino Royale for my bday on 11/11. Can't wait for it to come out!
Solstice, a one-shot comic book set for release on November 22nd, looks astonishingly spectacular.
That's an excellent question. The formula of Bond movie stories (and the game stories) makes us expect a certain kind of outcome, and any story that let you choose to be you own kind of Bond would end up producing a very unBondian Bond in many cases. Yet another reason I have no desire to see Telltale produce a Bond game.
I think it could work. You could have dialogue options that'd be in character for different takes on Bond (so one might be smug and Moore esque, one might be sarcastic and Craig esque, one might be cold and Dalton esque, etc) and the story could have different outcomes even if Bond does always stop the bad guy (bad guy might end up dead, or in prison, could end in bed with the Bond girl or you might have turned her against you somehow or she might have died, could have stopped the bomb in time or someone might have had to sacrifice themself to do it for you, etc).
I like the sorts of games where it feels like you have your own personal experience so I think it'd be cool.
I don't think the dialogue would have to be used constantly or for only consequential moments, either. I think it'd be cool simply to have some moments here and there where we get to choose how Bond acts in less major moments, like romancing a girl, talking to M/Moneypenny or in how you speak to a villain at certain points.
If EON cared to get the license to a great team that'd be great, but I think after Activision's screw ups they are convinced that there isn't a market for Bond games. They seem not to understand that the market is there, we just want better games made. I hope that one day they give the license to a team that really hits it out of the park and we can get back to having consistent Bond games again. If the EA era was the golden age, let's have a silver one with the current generation tech!
I'd love to see another Craig Bond game in the style of Alpha Protocol (but with more variety and freedom in gameplay rather than sticking to what's scripted), which would be a killer adventure for the video game franchise.
But, the ultimate alternative to these all is to branch out of the film universe completely and make original James Bond video games with an original Bond and an original timeline unrelated to the movies. Only the source material, with the events from the Fleming novels ambiguously referenced every now and then like in the Dynamite comics.
If we can't have Bond games I'd want a great new IP like Alpha Protocol that was a semi-open ended spy game with choice and levels where you could play the mission your way, like we've been discussing for years. The big issue is that there doesn't seem to be anyone out there making spy games of that kind, or spy games at all. Like Rockstar's Agent, which has been silent for years with no updates on it in sight. Doesn't give me much confidence in the genre of spy games coming back.
But of course i do want another 007 game asap.
I have a bad feeling we won't get anything new in that department until Craig leaves and a new guy steps in.
1. The Operative: No One Lives Forever (2000):
After international intelligence organization UNITY's reputation is put in jeopardy when half the active list of its special agents are assassinated across the globe, the administration of the agency resorts to desperate measures in desperate times by placing a rookie who aspires to be a high ranking field operative herself, Catherine "Cate" Archer is assigned to investigate and find the trail behind the killings which eventually leads her to the terrorist organization known as HARM. Throughout the course, Cate discovers that there are deadlier schemes planned ahead than the world has known since the war.
(I'd provide the piece with a link to a trailer, but none have been made that would actually sell the game to the viewer.)
2. XIII (2003):
Adapted from the widely known Belgian comic books of the same name, the story follows an amnesiac who wakes up on the shores of the Mediterranean, unaware of his identity and the occurrence that preceded his injury across his left temple. As he finds himself being hunted by mysterious armed groups whether they'd be mercenaries or the police, he has himself down to discover the truth, exploring the fact that sometime prior to present day he actually assassinated the President of the United States. Dismissing the belief that he's capable of pulling horrible an act as such, he wanders from one corner of the world to another to bring the truth up on the surface, finding himself being aided by two people who claim to be his former teammates.
3. IGI 2: Covert Strike (2003):
This has got to be the greatest stealth First-Person Shooter ever made, adding to the fact that Bravo Two Zero's Chris Ryan acted as a military consultant to the game, it puts the player in control of IGI operative David Jones in order to recover stolen EMP chips that would do more harm and damage than a nuclear strike if fallen into the wrong hands. Travelling from Eastern Europe, to North Africa and East Asia, Jones discovers the fate of the Western countries is hanging in the balance when a rogue Chinese military General, a madman plans to use those EMP chips to blindfold US intelligence and cripple the powers within, thus starting World War III.
4. Return to Castle Wolfenstein (2001):
Set against the backdrop of World War II, OSA (Office of Secret Actions, inspired by the real-life Office of Strategic Services) operatives William Joseph "B.J." Blazkowicz and Richard Wesley (more commonly known as Agent One) spark on a mission to investigate the truth behind ominous rumours regarding paranormal activities supposedly sanctioned by a high ranking Schutzstaffel leader and occult enthusiast Heinrich Himmler under the label "Operation: Resurrection", which it is believed he intends to use to win the war against the Allied Powers. Captured along the way, Agent One dies under a horrible torture while Blazkowicz breaks free and fights his way out, discovering both the use of heavy science and occult by the SS Paranormal Division is being carried out, thus racing against time to stop all the diabolical schemes before it is too late.
5. No One Lives Forever 2: A Spy in HARM's Way (2002):
Sequel to the critically acclaimed and commercially successful 2000 video game, set in 1968, a year after the events of the first, Cate Archer once again finds herself pitted against HARM after rumours about a certain "Project: Omega" comes to rise that concerns the elevation of a global threat that would urge the world's superpowers, US and the Soviets, to succumb into a war. Setting her foot in numerous countries as well as infiltrating countless facilities to uncover information regarding HARM's undertaking, Cate once again has to make sure an international chaos is averted.
6. Hitman 2: Silent Assassin (2002):
Many regard Blood Money as their favourite, I personally prefer the second installment to the rest since this one happens to be the entry that speaks to me the most. After the events of the first game, Agent 47 leaves his life behind and resides at a monastery in Sicily, working as a gardener as well as trying to find peace with his inner world. Soon he finds himself dragged back to the world of assassinations once the person he cares about most, Father Vittorio, is abducted by a Russian mobster and hold him hostage until 47 pays a ransom of half a million dollars. Unable to collect a sum as such, 47 reluctantly offers his services to the ICA in exchange for information regarding Father Vittorio's whereabouts. However, revelations over the course of the events bring him to discover that Vittorio's kidnapping was merely to lure him out by a man from his past who has larger schemes planned ahead than it was ever believed.
7. Alpha Protocol (2010):
Most of you know the plot.
8. Hitman (2016):
Again, most of you know the plot.
These are all my recommendations for the spy video games outside the James Bond series.
Honorable mention : Hitman series. Not particulary espionage oriented, but anyone who has played these games know how Bondian they could be.
For wild west games we only have to wait for 7-8 years...
I just think that, amongst many things (the market, the culture of gaming right now), GTA has changed Rockstar's view on things, by which I mean their corporate owners. I would like to think that Rockstar will still remain as the same creative, outside the box and inventive company they've always been, but in a post-GTA V world where they've seen how monetization can be a vast and powerful tool, I get worried that titles like Agent will die in favor of making more GTA or online focused games with micro-transactions.
I guess the closest sign we'll get to seeing if Rockstar has changed or if they're still as they were in 2012 will be how they roll out Red Dead and the online extension to it. If they play games there, it's over.