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Aside from the train level, are there any other big changes that are noticeable in the PS2 version of the game?
Yes, it is actually good! Haha, kidding aside, the levels are absolutely different, and in third person. It is awesome if you can find it and play it.
Changes from the PS3/360 version.
Sounds to me like the total opposite of what happens in the film. It could be fun, though. I want to get my hands on a PS2 and a copy now.
The map for that level appears in GE:RL multiplayer as 'Docks'
Even if QOS PS2 is better then PS3. EON, Nightfire etc. are Better then QOS
Agreed. I never cared for the PS2 version of QOS and never got to play the PS3/360 so I don't know how good it is.
Let's be clear, sure that would be great to see other Bond characters play the other films, but we haven't even seen the original idea or playing the old ones to their original films yet and were already mixing new with the old. Whatever.
And one more thing. I read someone said; " the game isn't out yet, so what is everyone complaining?" ... Well, I'm doing just that, because if enough people say what they like / dislike it may have a chance to change before it goes public.
That's not how Activision rolls. They want $$$.
I played the PS2 version but I didn't like it very much because the controls were extremely difficult to become used to and the camera angles were quite out of sorts compared to the Xbox 360 version. Now I'm not one of those who has to play the newer version because of graphics and what not, but the PS2 version didnt get it done for me because of the handling. It was just very hard to actually aim and shoot someone or perform any simple task for that matter; therefore I resorted back to the 360 version, and as a plus I got better graphics, hahahaha. The only downside is that the 360 version lacks the Docks level and the more straightforward chase levels with Mitchell and Mollaka.
Sounds better than my Experience with it, I beat it in several hours and shoved in Everything or Nothing after that mess that was the PS2 version.
Hahahahahaha, a return to the better days of 007 gaming I see!
Ahhh....just to think about such a concept. Amen and preach on, brother!!
Indeed, I was about ready to take it back the day I got it but I'll just let it collect dust next to my big Yoshi figurine.
Heck there is only one reason I still have my PS2
Changes from the PS3/360 version to the PS2 version:
1) Big, obvious change: 3rd person.
2) The opening level (the assault on White's villa) does not have the big explosion/setting the house on fire sequence at the end.
3) The title sequence credits Eurocom instead of Treyarch.
4) The areas in the chase for Mitchell are completely different. I think there's different dialogue in the pre-mission briefing. You have to shoot out the tires of a car Mitchell's trying to escape in. The fight at the end of the mission is more faithful to the film (but still nothing like it).
5) There's a new briefing for the Haiti mission, plus obligatory cutscenes. Not to mention the Haiti mission itself.
6) The opera level is a stealth level, and is a little shorter. There aren't as many places to go through.
7) The sinkhole level has less enemies, but three helicopter sequences that are harder than those in the PS3/360 version.
8) The first half of the Mollaka chase is still there. I can't remember if the construction site is in the PS2 version.
9) Parts of Miami are still in the game, but not all of it. I think the museum part is still there, but the airport itself is cut out.
10) The train is a cutscene. It's more faithful to the film.
11) The mission where you follow Obano's men through the hotel is 99% the same. I think there's the odd difference here or there, but nothing worthy of mention.
12) There is no poisoned Bond mission.
13) The boat mission is shortened and lengthened. There is no sniping sequence at the beginning, and the interior holds of the ship has been extended. You actually fight Kratt in this version.
14) No Venice level.
15) The Greene Hotel level is changed a little. The opening garage area looks as it does in the film, now. There's more "platforming" (I use this term lightly) sequences. The fight with Elvis and Greene is different (and harder). The escape is different.
16) The ending sequence is the same.
17) There are some dialogue changes throughout. When Bond responds to M's "Bond, I need you back." at the end, he says "I never went away." instead of "I never left." The voice acting is overall better, especially from Eva Green, who sounded like she was bored as sh*t in the PS3/360 version, but in the PS2 version sounds as she did in CR.
That's all I can think of. If I left anything out, somebody, remind me.
That's a shame. The Venice level was my favourite part of the PS3 version. Getting into the falling building was actually pretty epic.
I give up.