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However, wouldn't it be cool to get a proper Skyfall game a year, or few years after the film's release, like with GoldenEye 64. I mean, the movie made enough money to warrant it.
Hahahaha, that's a good one. If you believe that you are off your rocker.
Of course there will be another Bond game. The whole point of passing on the licence guarantees that we will get different takes on the Bond games, just like each new film director. If one style doesn't work (Activision's being sloppy laziness) then go for another. Hopefully the licence next goes to a publisher/developer who care about Bond and will make great games for us all to enjoy.
I CERTANLY AM OFF MY ROCKER! OOGA BOOGA LALALALALAL!!!!
:P
Ha ha, that comment made me laugh also. The only way there'll be no future Bond games will be either because Bond no longer makes money or because more likely the earth is destroyed by the sun going supernova.
http://www.mi6community.com/index.php?p=/discussion/3042/bonds-gaming-futurenews-speculation-discussion
It's a good game.
From Russia With Love was the last really GOOD James Bond game. Everything Activision has done is terrible. No sh*t no one buys your Bond games, they put no effort in them whatsoever, they are horribly done call of duty spin offs that feature James Bond characters, ridiculous.
Erhm... Negative. QoS and Bloodstone were great games. all the others sucks.
QOS was just an average shooter with GREAT online multiplayer (wish they had splitscreen)
Bloodstone was very average but looking back, it was the best effort we got. It was obviously rushed though (Bond wearing a tux one moment then a suit the next). The graphics for the levels were great but the character models were VERY poor
GE/GE: Reloaded was fun for what it was. It's amazing how just because it had the Goldeneye name, reviewers ate it up. But it was a decent effort that had good multiplayer but too bad nobody played...
Legends was basically Reloaded with a new skin and it's incredible how reviewers HATED it because it didn't have the Goldeneye name. It's a bad game but it was treated poorly by reviewers in my opinion.
So let's hope we hear more about a new Bond game/rights holder very soon
QOS was pretty poor and bland, Bloodstone was fun but had a terrible story, Goldeneye on Wii was a crap Call Of Duty clone that replaced Brosnan, butchered the film and unlike the n64 game didn't have the gameplay to justify that. Goldeneye Reloaded I didn't play but it just looked like the same game but in HD and 007 Legends looked even worse than the Goldeneye remake because it was butchering 6 films, not one.
I'm glad EON finally saw sense and realised that they could actually be making lots of money with the videogame licence as long as they give it to a developer who gives a shit.
It's kind of sad when you think about how we went from critical acclaim and Willam Dafoe in a Bond game to bad sales, terrible reviews and not even the current Bond actor giving his voice.
Back in the "golden age" of Bond games, we didn't realize how good we had it. Agent Under Fire, Nightfire, and Everything or Nothing were games that even non Bond fans had because they were GREAT games. Then the quality started going with Rouge Agent and then FRWL didn't sell that well. It's a shame because EA got a lot of flack back then but wow they made some great Bond games and put some real care in them
Everything Or Nothing was a great game with high production values and tons of talent. Nightfire is my favourite Bond game and had so much variety, exploration, etc. I prefer both of these to Goldeneye on the n64 because they've aged better.
I hated From Russia With Love at the time because it butchered the film but looking back it at now, bits of it (like the Jetpack bit in London at the start) were fun, and they managed to get Sean Connery! When you think about how much his salary would've been and how he has a grudge with EON and doesn't really like being associated with Bond much at all, that shows real effort.
Activision tried to remake Goldeneye with GE2010 and it didn't worked, because it was a try to redo the original film, and it sucked. Also they tried the same with Legends, and that didn't worked too.
And that makes QoS great, because it was Based on the films.
We'll start at the beginning, Casino Royale. Not the film, the novel. It'll start off with Bond in the casino, playing some baccarat and other card games. The player will take control after the opening cutscene showing Bond watching Le Chiffre, they'll go around and play some card games, then after they accumulate some money, they can pay random people off to watch Le Chiffre. Edit: At the same time, Le Chiffre may or may not be paying off people to watch Bond, so there will need to be some sort of trust system in place. The player may not actually accumulate any information from Le Chiffre, depending on who's paid off.
The player will have the full run of the casino, can visit different floors, go to the hotel rooms, do everything in it that one can do in a real 50s casino. The plot of the game will closely follow the plot of the book, with a little leg room for gameplay. No arbitrary "gunfights for the sake of gunfights" like in Quantum of Solace or From Russia With Love. When Bond isn't playing games in the casino, he can sneak around, finding evidence linking Le Chiffre to his crimes and such.
There will be moments when he can listen in on Le Chiffre having conversations in his hotel room, and the like - real spy work, not the usual "sneak up, listen in, start shooting" like in most games. You can bug his phone, bug his walls, use Mathis to run errands, like finding ammunition (every now and then, a trigger has to be pulled) or retrieving information. You'll be able to do most of these things at any time (per story requirements), and the story will progress in the game as it does in the novel, not much more (maybe a little padding for the empty parts of the novel, but that's about it) and certainly no less.
They need to do this for every book in the series (up to Fleming, continuation authors would come if the idea becomes successful), plus or minus the short story collections (they'd be PSN/XBLA/WiiWare games, maybe), so that we get true adaptations of the novels. Base the characters' looks on their descriptions in the novels, not on the voice actors playing them, and then get voices who embody the characters.
Well, that's my idea. How's it sound?
I was thinking a little more along the lines with Rocksteady, but both of those publishers (especially Naughty Dog) work just fine, too.
I wasn't talking publishers, I was talking developers. Yes, of all those, Ubisoft would make a realistic choice, but if we're being realistic here, my idea doesn't even have a chance of getting off the ground. 1) I work for no video game companies; 2) though I am a published author, it's solely selfpublishing, nobody would hire me to even go near it; and 3) only Bond fans would by a game even remotely similar to what I'd like to see, and that would be bad for business according to whatever company ends up with the license (to game), hence why we've had so many shooters (they sell, hence they're made).
At the moment, we can't even begin talking realistically, because nobody has the license yet.
I saw some gameplay footage of Watch_Dogs a couple of days ago, and said 'Alright, now I know who I want to get the Bond licence!' So yes, bring on Ubisoft!
I agree. And Ubisoft really give an effort and polish their titles from what I have seen. That would be a nice change from Craptivision.