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Comments
Since when is there a game that involves the origins of GoldenEye's facility?
It' meant to be a pun. I think he's referring to Arkham Origins.
http://www.ign.com/articles/2013/09/03/world-first-hands-on-with-grand-theft-auto-v
I hope it lives up to the hype. I shall be straight out to pick this up on the 17th! :-)
So that makes GTA V a bad game?
I don't get it either, @Creasy47.
That's actually one of the things I am most excited about. It is so cool that you could be playing as Michael one moment, and switch randomly to Trevor the next to unexpectedly find yourself in a deadly chase with police that you now have to get him out of. That is amazing, and really speaks of strong AI and gameplay.
I have, like 'State of Decay,' and it's fun as hell.
What don't you get? Rockstar got real hood rats to do the voices in the game. That's top video game news
Assassin's Creed 3 and it worked brilliantly.
What? who said it was a bad game? I just don't like the idea of hiring criminals to voice criminals on a video game...it doesn't seem right. They are criminals for a reason
There are a few exceptions to the rule...Assassins Creed has always been a good series.
Mid game can work...mid mission I have my doubts..
Yeah I have to say although it hasn't stopped me from looking forward to the game, I really don't see why they'd do that.
Assassin's Creed has us switching characters all the damn time (Altair to Desmond, Desmond to Ezio to Desmond to Altair, etc). Syphon Filter started doing it with Syphon Filter 2. Tomorrow Never Dies had us switch to Wai Lin for a mission. COD does it so often it's difficult to care about any of them, except for Mason in Black Ops, who's not a silent protagonist. Back in the series early days, Resident Evil had multiple playable characters, and usually had us switching between them and secondary characters at many intervals. This is neither new, nor unheard of, and often times it's not a bad thing at all.
MGS2 gave us Raiden to develop Snake as a character from an outside source. That, and teenage girls told him that playing as an old man was icky. Remember: if Kojima changes his mind about anything, it's because of teenage girls or death threats.
I think that looks amazing, too. Rockstar could be one of the few developers to do this mechanic the right way, and do so brilliantly.
I still fail to see why you are so hung up on that. I think that's cool.
Yeah....that's why I said it...