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I was very disappointed with GTA4. San Andreas had tons of things you could do around its three cities, all the while GTA4's Liberty City is the size of the entire state of San Andreas, and it's full of - nothing. All of the fun side missions were taken out, and the pedestrians were boring. While I enjoyed Manhunt 2, Manhunt was pretty boring by comparison. Bully was decent, but only because I was still in school at the time (yes, it's a weird reason). Red Dead Revolver and Red Dead Redemption I've never played, but I've heard as much bad as good about those two. Oni was worthless. And, even if Rockstar does a good job with MP3... Brazil? Not a place I see Max Payne having any reason to go to.
Both Red Dead games were amazing.
And Max Payne 3? Bring it on. Just a few short weeks until the release.
Understand this: I also had days put into GTA4, simply because the story to that game is quite long for a GTA game. And, as I said in my post, I haven't played RDR, and I've heard - heard - as much bad as good, meaning that in my book they cancel each other out. Keep in mind, I've also heard as much bad as good about the Metal Gear series, and I've been neck deep into those for the past 15 years. I also heard as much bad as good about Infamous, but I love that, too. I usually don't judge games before I play them, but something about "Max Payne in Brazil" just rubs me the wrong way.
I'm not anti-Rockstar, I just don't believe a company always puts out good games. There are games from every company that I don't like.
I do the same with 3, VC, SA, LCS and VCS, and I'm also waiting for GTA5 to come out, but I was bored with 4 after I beat the game, and then The Lost and Damned and The Ballad of Gay Tony.
To me, Rockstar is a near perfect company. The only one I couldn't really get in to was LA Noire, and they only published it.
They're basing it on cops v robbers in the style of the films like Heat and The Town.
Also, a game-play trailer for Crysis 3 was released, as well as a trailer for Battlefield 3's new Close Quarters DLC.
Bethesda hopes to announce their first bit of DLC for Skyrim next week:
http://www.ps3trophies.org/news/news-6511-Bethesda-Hope-To-Announce-First-Skyrim-DLC-Next-Week.html
Here's a video for the Donya Fortress map on Battlefield 3's upcoming Close Quarters DLC:
http://www.ps3trophies.org/news/news-6508-Battlefield-3--Close-Quarters-Donya-Fortress-Video-is-an-Assault-on-the-Eyes-and-Ears.html
And finally, here are some more character videos for Hitman: Absolution:
http://www.ps3trophies.org/news/news-6507-Hitman--Absolution-Videos-Reveal-New-Characters-and-Voice-Actors.html
The news of Skyrim DLC is nice, but I wish it had been released a lot sooner. The game has almost been out for six months now, and in the former three (perhaps four) months of its release, I played it nonstop. Completed nearly every quest, reached hundreds of hours of gameplay, and came to a point where I decided to start a new play through...but it was just too boring. I couldn't get into doing what I had just recently accomplished, and am not all that excited for this DLC.
As for Battlefield 3, one of the most addictive FPS games I've ever played, it's an absolute train wreck to play online now. Ever since the patch they released that made it so rented servers are heavily abound, it's impossible to either get into a full, EA-hosted game, or into one that doesn't result in giving the attacking team 3,000 or so tickets. That, mixed with some of the DLC maps being restricted to certain game types, and I'm not that excited for it.
Hitman: Absolution? Bring it on. I've been anticipating this since the release of Blood Money, what, 55 years ago, was it?
I'm watching Heat as we speak, and my heart was pounding during the street shoot out.
Unfortunately for some, the team working on 'PW' is focused on multiplayer, looking to set cops v robbers in a similar way to Call of Duty and Battlefield.
From what details they've given, there will be vehicles, but tight (not necessarily small) maps located (obviously) in urban environments.
Sounds like it could be a lot of fun if you like online multiplayer.
Here's a link to their plans and image ideas: http://www.kickstarter.com/projects/policewarfare/police-warfare
Developers are too scared to try something new, because it may be a failure, but that's how it seems to go these days: some games come and go with the snap of a finger, other new IP's are released and heavily praised, continued by sequels that rake in even more money, and then you have the CoD/GoW/BF copycats that are a waste of time. I want something new from time to time, not the same, rehashed stuff over and over again.
Take Binary Domain: looked like a very entertaining game, the demo was pretty fun, and even the final product was enjoyable, given the excuse of a few bugs, repetitive dialogue, and...a near copy of some missions from GoW, including the god-awful on-rails sequence where you are stuck in a cart and have to shoot switches to keep moving.
With new means of recording, storing, and retrieving everything we do, its hard to say something is truly unique when you can go back and see everything everyone else has done.
Its sad, because just barely 100 years into film-making, 90%+ of what is produced is recycled material. But to be honest, its damn difficult not to have similarities to something else these days.
I suppose that's why so many games have things such as on-the-rails sequences, slo-mo action sequences, breaching sequences, etc.
Yes, I was disappointed. By "disappointed", do not assume that means dislike in any way. I love MGS4, but was still disappointed with the lack of guards in the latter half of the game. What disappointed me about GTA4 was that, with San Andreas, Rockstar hit the high point: there were a lot of things to do, there were good characters, you could customize Carl however you wanted. GTA4, however, dropped a lot. Gone were the numerous clothing options, gone were the paramedic/firefighter/taxi cab missions (well, we did get to do a few Roman's cab missions, but they sucked), gone were mildly interesting characters (Niko: good; Roman: funny; that Arab dude you work for in Ballad of Gay Tony: Hilarious; everyone else: crap), and, though I'm not one to buy something specifically for voice acting, gone were the celebrity voices. I liked those (specifically Samuel L. Jackson, William Finctner, Michael Madsen, hell, I'll even toss in Ray Liotta), and while GTA4's voice captured the characters, there was something to browsing the instructions to find out which of my favorite actors are in the game.
I liked San Andreas, but as fun as it was I don't get the feeling that I'm IN a crime film that I get from Vice City. It's definetly my favourite for insane gameplay, but overall I like Vice City better. IV was good, I loved Roman (after he died, I reloaded my old save and redid it so Kate died).
This is my opinion of Vice City: If I wanna see Scarface, I'll just put the damn DVD in! Plus, the ending was lame. They should have gone the Tony Montana route and let Tommy die, maybe then it would have been good.
Gameplay, great, just like in all GTA games (including 4, despite the obvious detractions from previous games). Story, not so great.
I know it from parodies, I've never played it, nor do I intend to. It doesn't appear to be my style.
I like the ending. I'm glad they didn't completely copy Scarface, the conversation at the end is awesome "I don't think we'll be gettin anymore trouble from up north anymore either... that's because there ain't gonna be an up north anymore" I like the Scarface references in the game, and Tommy is easily my favourite GTA character, Ray Liotta does a great job.
Even though I hate Tommy Vercetti, and aren't too impressed with Ray Liotta, i do think he did a good job in the game. However, Tommy's problem is that there was still an up north. Had the Leone or Sindacco families decided to move in on Vice City, Tommy and his crew would have been done for.
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And here are some possible leaked pictures of the Quadrotor, a rumored new RC killstreak, for Black Ops 2:
http://mp1st.com/2012/04/25/leaked-black-ops-2-in-game-screenshots-of-the-quadrotor-new-intel-drop-unlocks-and-more/
http://www.xbox360achievements.org/news/news-11561-Call-of-Duty--Black-Ops-II-Confirmed--Coming-in-November.html
I'm so over CoD. It's the same, rehashed junk every year, and yet it manages to get worse and worse.
^:)^
I figured this out when World at War came out and was no different than MW1. Then came MW2, which was no different than WaW, and then Black Ops, no different than MW2. (With Ron Perlman's voice) CoD... CoD never changes.
http://www.xbox360achievements.org/news/news-11577-Call-of-Duty--Black-Ops-II-Images-Leak--Confirming-Future-Setting-[Update--Now-it-s-Official].html
The best months of a year: about a month or so after the newest CoD is released, when the hype has died down and there are no rumors about the next CoD. Now, for the next six months, all we will hear about is BO2 this, BO2 that, hype, hype, hype, followed by release, complaints, whining, tons of overpriced DLC, and finally, the silence.