It looks like you're new here. If you want to get involved, click one of these buttons!
^ Back to Top
The MI6 Community is unofficial and in no way associated or linked with EON Productions, MGM, Sony Pictures, Activision or Ian Fleming Publications. Any views expressed on this website are of the individual members and do not necessarily reflect those of the Community owners. Any video or images displayed in topics on MI6 Community are embedded by users from third party sites and as such MI6 Community and its owners take no responsibility for this material.
James Bond News • James Bond Articles • James Bond Magazine
Comments
Either way, I'm kind of with @Risico007 on this Joker business. MARK HAMill is God to me, and he's the best Joker we'll ever get, but writers really need to use more than him as the villain in EVERYTHING. I think a lot of the backlash from Arkham Origins came from that frustration, because Black Mask would've been fascinating to see, until Joker waltzed in and stole the show for the thousandth time, no offense to Troy Baker. Batman has the best rogue's gallery out there, and to see it so often wasted, with Joker at center stage and most everyone else relegated to quick side missions, I get pissed.
This VR business, to me, is nothing special or worth the time and money. It's just the new motion controls, a snazzy, flashy item that some people think they'll need, then buy and hate or never use. Gaming has and always will be about a joystick. It's been the consistent tool for gaming enjoyment from the start, and joysticks, buttons and triggers are still going to be here decades after this VR mumbo gumbo runs its course.
I don't know what this Batman VR will allow you to do, but I do know that it won't make me feel like Batman even half as much as Arkham Knight does, because the joystick is used to help you embody his character. I'll need to see some footage to see what Rocksteady are doing with it, but I must say, I'm disappointed. They spoke of wanting to get away from Batman and do something new, then fell right back into it developing another Batman title for a super niche market. Meh.
If there's every a definition for the word "understatement", that would be it.
I watched some of it. They didn't exactly pick (or do anything with) any compelling villains until the second half that I didn't watch, but the show was pretty good. You could see the animation evolving over time, which was nice.
Some of them for good reason, because the show itself couldn't exactly breathe a life into them. But the voice cast was amazing.
And I have to say, I absolutely loved Alfred as being more of a muscleman (and ex-secret agent), who apparently is inspired by Sean Connery's presence in The Untounchables. Additionally, I really did prefer Katana as Batman's sidekick than any of the Robins in the history of DC Comics.
I will say though that it pisses me off that they swapped the likes of that show and Young Justice for Teen Titans Go!, a mess of a show that is just beyond amateurish and uninspired. The problem with a lot of TV now is that so much of it is written solely for kids, so adults like us can't really connect to stories of Robin and Cyborg fighting over pizza (shoot me) or something dumb like that. When I was growing up, clever writers made stories for both the kids and the adults, and they never had to tell overly-sentimental or kiddie type stories for you to enjoy them. Shows used to always have a lesson at the end of them that was as important to experience, no matter your age. What happened to all this? The show that dared to do that on Cartoon Network in recent times, Young Justice, got cut down, while Titans remains in its place. If you ask me, that villainy trumps anything Joker has ever done, even counting his actions in No Man's Land! Apologies to the dead babies...
The Batman is the show I really enjoy outside of Batman: The Animated Series these days. Great, Japanese influenced animation style and action, with Rino Romano as a great Bruce, and some interesting stories told that get to the humanity of a few characters you don't see focused on much. Nothing to the level of BTAS and they screw up Joker and Freeze pretty bad, but I still enjoy it. I need to check out the last season where they get the Justice League in there, just to see how they did it.
The remaster doesn't seem major at all, and only really visual in nature. I'd love to see the remaster team take the fighting and movement mechanics of City, which were more developed, polished and fleshed out, and use them in Asylum to really enrich that game more. I love Asylum, but the controls are wanting after playing City and Knight, as they take it all to another level. I don't think the remaster team are doing that though, unfortunately. At this point, I think that's the only thing that'd make me double dip, and even then I'd wait months for a sale to come around.
Remasters really should strive to be more than they are, where developers actually improve the game in a lot of ways that make it more enjoyable or fleshed out than the original. The "Definitive Edition" of Sleeping Dogs is a great example of this, as the remaster made its game world more detailed and atmospheric while also making the past DLC actual story missions in the game that add to the protagonist's development. Random events and cop styled missions were also added, making the open world feel much more alive. That's the kind of stuff I'd like to see remasters do: take the base game, beauty it up if you must, then really make it feel like a better, more realized game than it was before with the increased technological capabilities of this current generation of consoles at your fingertips.
I know, I just haven't found the proper way to do that yet. I assume you go into the Applications folder in your settings and delete that file of the game? Kind of like the PS4 equivalent of the PS3's Game Data Utility?
@Creasy47, a sad but kind of funny story: I take a copious amount of screenshots of games, mostly made up of Uncharted 4 and Arkham Knight shots, and they were taking up a lot of GBs, to say the least. So, I'm going through my hard drive a few nights back, and my mom was talking to me while I was doing it, so I was distracted, and though I meant to just delete a few folders of screenshots that were taking up some space I didn't care for, I accidentally opened the folder containing all the separate folders for each of my games, chose "Select All" and "Delete" without realizing what I was doing while still talking to my mom, all before it hit me seconds too late. I was upset for about five minutes, because I took some great shots in Uncharted 4, but then I realized that if I didn't delete all that GB chomping stuff on accident, I never would have, so I took it as a blessing in disguise. C'est la vie.
It really hasn't been that big a deal. Besides, I don't have a social networking account, so there'd have been no way for me to share them or get them in a large enough size to keep on my laptop anyway.
This game release is one of the very few times where the original actually looks visibly better than the so-called "improved" new one. Just take a look at 00:53 for a shot of Strange that is mind-blowingly horrid to me. The remaster has taken out a lot of the atmosphere from the games and tweaked a lot of the lighting and shadows, such that you can't even see Bruce in Dr. Strange's spectacles in the remastered version. The result are scenes where the colors are now too vibrant and there's no depth to the figures and poor shadow casting. Gotham shouldn't be created using a vibrant color palette!
The only clear things visibly better in the remasters are the improved rendering of buildings far off in the game world because of the obvious increase in draw distance the PS4/Xbox 1 allows, but other than that, I'm at a loss. For anyone who hasn't played the series yet and was interested in this release, I'd say save yourself the money and get the originals (the Game Of The Year editions for each) on the cheap. The remaster is so shoddy I'm now curious if it was all just a rush job created by WB pushing people to the July deadline, leading to corners being cut.
I can see that, in regards to the character models at least. Like old-gen character models, the textures for the remaster are minimal and there doesn't seem to be a lot of detailing or anything like that cast on them. The remastered character models look like they're missing over half the polygons of the originals, and that's just for the cutscenes! They also tweaked the facial hair too for some reason, evidenced by the wiry and ugly looking beard of Hugo Strange in the remaster. I don't know how they looked at their remaster and thought it actually looked improved over what came before.