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I had to stop using her/him, as the sounds of Dogmeat yelping while being overrun by a pack of ghouls or some other Wasteland monstrosity, at a stage too early in the game for me to properly be able to defend us both, was upsetting. I would take Dogmeat back to Sanctuary Hills, to be safe.
This thread on twitter, might bring a tear to the eye, but will make you smile too.
What better tribute can there be than that?
Oh no, that's so sad. We just don't deserve them.
Mumbai. No complaints about the size of the map, but it feels a bit bland. On the upside, I know what's coming next, oh yes.... ;)
1. Paris - 'The Showstopper' (Hitman)
2. Sapienza - 'World Of Tomorrow' (Hitman)
3. Santa Fortuna 'Three-Headed Serpent' (Hitman 2)
4. Miami - 'The Finish Line' (Hitman 2)
5. Colorado - 'Freedom Fighters' (Hitman)
6. Hokkaido - 'Situs Inversus' (Hitman)
7. Hawke's Bay - 'Nightcall' (Hitman 2)
***8. Mumbai - 'Chasing A Ghost' (Hitman 2)***
9. Marrakesh - 'A Gilded Cage' (Hitman)
10. Bangkok - 'Club 27' (Hitman)
My ranking:
1. Paris
2. Hokkaido
3. Bangkok
4. Sapienza
5. Colorado
6. Marrakesh
7. Hawke's Bay
8. Mumbai
9. Santa Fortuna
10. Miami
I remember that method being really convoluted, where you had to sneak around the tower and make your way back or something, trailing the hitman around the streets. Took me a while to figure out and finalize.
By the time I got to that mission story, he was already set up a the top of the stairway. My problem, was I couldn't see a way up to him at first (I had overlooked the ground floor door to the stairwell). I was on the next balcony over, and a floor down, so I shot up at him. Second attempt, I could see the drainpipe, and climbed up to activate the mission intel, then climbed a floor down, crept into the stairwell, and up to his floor to zero in his scope.
That's gold. Yeah I remember scanning that whole building for a while when I first played the map, feeling stunned when I found another hitman tucked up there and instantly knew, given his vantage, that he'd come into play in one opportunity or another. I think he always starts the mission up there, regardless of where you load into, and I think the only way to get him to move is to either initiate his opportunity (where he heads out into the streets, watching his back and making phone calls) or fire at him (I THINK he will leave his perch and give chase if you do that but it's been a while since I played it).
Whittleton Creek. This is the map I had been waiting for during Hitman 2. Whether intentional or not, it brings to mind A New Life, from Hitman: Blood Money, and that's a good thing. It isn't the most exotic map, but it is so well designed. Mumbai might have 1000s of NPS about the map, but they don't feel like real people. Whittleton Creek probably has around a 100 NPCs, but they all feel like they exist in this world. The estate agent, the woman jogging, the politician campaigning, the police/security, the postie on his rounds, the pest control guy, neighbours chatting on their front lawn, people milling around at a garden party. This is a map that I could happily just wander around, and watch people go about their lives.
1. Paris - 'The Showstopper' (Hitman)
***2. Whittleton Creek - 'Another Life' (Hitman 2)***
3. Sapienza - 'World Of Tomorrow' (Hitman)
4. Santa Fortuna 'Three-Headed Serpent' (Hitman 2)
5. Miami - 'The Finish Line' (Hitman 2)
6. Colorado - 'Freedom Fighters' (Hitman)
7. Hokkaido - 'Situs Inversus' (Hitman)
8. Hawke's Bay - 'Nightcall' (Hitman 2)
9. Mumbai - 'Chasing A Ghost' (Hitman 2)
10. Marrakesh - 'A Gilded Cage' (Hitman)
11. Bangkok - 'Club 27' (Hitman)
My ranking:
1. Paris
2. Hokkaido
3. Whittleton Creek
4. Bangkok
5. Sapienza
6. Colorado
7. Marrakesh
8. Hawke's Bay
9. Mumbai
10. Santa Fortuna
11. Miami
I am looing forward to trying that, based on your posts. I want to finish playing Rise Of The Tomb Raider first.
Yakuza 0
My penultimate playthrough to try for the platinum, brings me to the Cabaret Club. Now I will be spending the next 100 hours a) being a white knight/simp for Yuki, b) training my hostesses up to... c) rake in that sweet sweet cash.
The DLC's is great for Shadow, it cost £15.99 for the whole lot though worth it already the tombs are huge and enhance area's of the game previously explored.
---
Well I am shocked I have finally got the original Tomb Raider game playing on my PC without crashing (I have had the game for years and it just never worked up until today). The controls are working perfectly with my Turtle Beach Recon controller and the game looks pretty good. I am going to enjoy playing the OG TR all the way through again.
Old skool Tomb Raider? Nice. I haven't played those early ones in years.
Lara has come a long way in the last 27(?) years
I bought all the TR games on STEAM several years back (the TR games are all on sale currently in STEAM's summer sale) I was never a keyboard game player, my Recon controller set up with the games is very mixed. I have tried various controller configurations on TR2, 3 and 4 with poor results, all the other TR games I managed to get the controller to work perfectly.
Lara certainly has changed over the years, early Lara was more badass... saying that Lara is a ruthless killer in Shadow some of the stuff she does. I will definitely replay Shadow on most difficult settings when I have finished the game
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Just bought Tomb Raider Legend on Xbox, I did not notice it on backward compatibility previously plus I will buy the Chaptet 1 - 4 DLC's also on Xbox, STEAM don't appear to have them.
I already have the game on STEAM though it was going cheap on Xbox and the STEAM version is just not as good graphically and there are a lot glitches.
You know, now I am thinking about them, I don't remember much about the early games. I remember the setup of Last Revelations... no, it was Chronicles. The one that opens with Lara's funeral. Then from Angel Of Darkness (which I liked) on, I guess is where I properly got into Tomb Raider.
Tomb Raider: The Angel of Darkness - Definitive Edition | DEMO OUT NOW!
Tomb Raider: The Angel of Darkness - Definitive Edition an unofficial, PC exclusive, all-encompassing remaster of the sixth entry in the Tomb Raider series. The graphics, sound, controls, gameplay and storytelling have all received major overhauls, alongside an astounding amount of bug fixes, and last but not least: restored cut content!
That's the bonus with PC/STEAM etc there are so many fan made Mod's for older games which rejuvenate them. Hopefully Angel of Darkness will have the entire game remastered, I still play the game though its so slow and clunky at times, if the remaster is closer to how dynamic the games that followed are I will be happy.
Certainly these days I tend to draw out games as long as possible so by doing that I almost power up to the max by default. 20 years ago I would likely of rushed through a game and got totally outmatched in a boss fight.
It's been an embarrassing mistake to make, when I have played many RPGs over the years. I defeated the final boss in Bound By Flame earlier. This time around, the final boss didn't give me much trouble. 50 exploding traps at the start, took care of the demon. For the second part of the fight, it was just a matter of dodging attacks, while whittling down its health.
Recently revisiting some old games I find any boss fight disrupts the fun of playing the game, I must be getting old lol
Same here, on my PS2. Going through my PS2, I completely forgot that there was an Alias game. I haven't watched that show in so long, I never did see the final series.