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Would you recommend it, then? Almost nabbed it day one but some reviews had me hesitant on that, so I figured I would wait for a price drop.
My friend and I decided to start this game up again. While it has nothing on the actual Elder Scrolls series it still has it's fun moments. I'm just not much of an MMO gamer but I do really love the Elder Scrolls universe, so I can make an exception.
The 1987 original, through the HD Collection. This game is 30 years old now. The series has changed so much, and yet the core elements remain, and still remain strong. This is still the hardest game in the franchise to keep stealthy.
@Creasy47 The main complaints I've heard about Prey are that it's too similar to Bioshock, or that the combat is clunky. The combat is only a bit clunky for the first few hours, but as you get more weapons and upgrade your abilities with "Neromods," things improve drastically. I suspect this complaint comes from people who didn't bother to stick with the game long enough. As far as similarities to Bioshock are concerned, I would recommend Prey if you're like me and you've never played Bioshock, or if you're such a big fan of Bioshock that you'd like to see the exact same thing again, but in space. I'm familiar enough with the series to see that the game does borrow heavily from it, but that's not necessarily a bad thing.
I believe all the remasters are missing songs. I bought San Andreas on disk for the PS3 but there's so much that is off with the port that I'd rather just play the original.
Funnily enough, I went through the 'Bioshock Collection' many months back and had a complete blast for the month or so it took me to get through all three 100%. Had only ever had the pleasure of playing the first one, so I was glad the opportunity presented itself. I think a game feeling like 'Bioshock', if done right, certainly isn't a bad thing. Like I mentioned previously, I'll give it a go once it's on sale and will post my thoughts accordingly.
@SharkBait, what's giving you trouble on it? I'm curious to hear since I got the Platinum on it about two weeks ago, so I want to see if the problems you and I had are one and the same.
Great stuff!
Finished the story, Hokkaido was ok (Colorado was a real ball ache, not looking foward to going back there), but my favourite locations were still Paris & Sapienza. I went back to Paris and played through a number of challenges. The last one I completed was the one involving the fireworks (setting the fireworks off, waiting for both targets to come and watch the display, then killing both within 10 seconds of one another). Perched high up on a vantage point, in a dinner jacket, with a high powered rifle... made me feel like I was Bond from TLD/LTK.
That method is damn good fun. You want to make things a little harder, get Mastery Level 5 on any level and you unlock Professional Difficulty: makes you weaker, enemies are more alert, accurate, and deadly, it adds a ton of guards and cameras, you get one manual save, AND it completely switches around the locations of any remotely key items.
It's the only way I play the levels now.
I've found the earlier you start with Professional, the better. Hell, I think I'd be even more lost returning to the locations on Normal difficulty now since I'm so used to where everything is when playing on Professional. It's all shifted down and actually really well hidden to the point that some key items will blend in if you aren't paying attention.
Much respect there, @Creasy47.
Only had time to checkout the story portion of the beta. It wasn't bad but it wasn't outstanding. I can see me picking it up one day.
If the first one is a learning lesson, be patient for 12-18 months and you'll get a fully patched game + all the DLC for well over 50% off.
They fooled me once with the first game, wasn't even going to waste my time with the beta.
First time playing this, only because I finished the TV series this video game is based on. Now, while the story looks to be professionally written and all but... Good Lord, the game itself is unplayable, especially because of its unstable and inflexible gameplay with limited physics and godawful controls.
While it uses many techniques we've seen in James Bond 007: Everything or Nothing, the game's presentation and development lack a certain vision, ruining a potentially great story all due to the lazy entity of its gameplay, essentially a third person tactical game with minor elements of shooting and hand to hand combat fights, climbing, hacking and whatnot.
An aim/target lock on the enemy AI is nonexistent, which makes the game itself all the harder to play, alongside automatically picked godawful camera angles that the system chooses for you, only to spark confusion on your part.
I've only finished the first level so far, and will continue to play for the love of Alias itself. Other than that, all I could say is that it's full of lazy content with limited creativity. Its only pleasure is seeing the cast from the television series making their respective appearances, from Jennifer Garner (Sydney Bristow) and Michael Vartan (Agent Vaughn) to the rest of them.
I remember playing Goldeneye first time round and bought the suped up version great game.
With the new season of Game of Thrones started I've been in a fantasy genre mood. Naturally I go for one of the greatest video game franchises of all time, The Elder Scrolls. Skyrim came out in November of 2011 and here it is July of 2017 and it's still a game that I play. Because of that I could argue that it's the best game ever made.
I found a quick comparison one for you for the XBOX.
I'm hoping we will get a remastered edition of The Elder Scrolls IV: Oblivion while we're waiting on The Elder Scrolls VI to be released. I doubt we will but it would be awesome.
Perhaps it's because I hadn't played nor set sight on the original version in several years. A side-by-side comparison likely would've made it more noticeable on my end.
I've only just have the chance to play Uncharted 4 now, so long after it came out. After Uncharted 3 stuck a little *too* close to the formula, I was pleased with Uncharted 4, though the villains weren't all that compelling and the idea of The Lost Legacy involving Nadine Ross doesn't interest me in the slightest. I'll only leave this one thing in spoilers (though, honestly, everybody on the planet but me played it when it was new, you people with money I don't have):
an interesting villain, and the final boss fight was honestly the worst part of the game.
A great cap the series, honestly, though I think they did their best to leave it open-ended about whether or not the series will continue with Sam Drake as opposed to Nathan. I can't say I'd be opposed to that.