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anyway.. this game looks stunning visually - without a doubt the best looking Bond game to date.. cannot wait to get this game on November 1st - it looks to be a lot of fun.. and with an improved multiplayer, this game should have a longer lifespan than previous Bond games... i just wish they didn't decide to release it in the midst of games like Modern Warfare 3, Battlefield 3, Saints Row 3, Skyrim, Gears of War 3 - which are already out, or on the verge of coming out - i know they want it out for the holiday season... but i believe to maximize sales, they should've released it sooner, or held it back for after the new year...... but what do I know, i'm just a fat guy who lives in ohio lol.
what i am saying is that it looks better than QOS did (obviously) and it even trumps last years Blood Stone and Goldeneye for the Wii by miles....... honestly, from the horrendous modeling in those games, and the way there seemed to be no real change in modeling from QOS to Blood Stone - there was cause for worry moving forward - but it looks like they really crafted something nice with this game.
Quantum Of Solace
Blood Stone
... im sorry - but after watching both trailers again just to refresh my memory - there is almost no difference in the model design... movement is almost identical - and even the brief glimpses of combat look identical.. the only difference between the games, is that one was 1st person, and the other was 3rd person...
the details in the facial construction during the cutscenes of Blood Stone, were rubbery and just terrible - the only sign of expression they show is blinking eyes, and moving mouths - beyond that, they show about as much emotion, as a rock - their faces never move.. not just in Bond, but in all the models..... the time where the game looks great, is only during the driving sequences - which is no surprise, considering that the same company who made this made the Blur series - so they've had previous experience in that area.... but beyond that, everything was average IMO... it didn't feel like a step forward at all in design and construction from QOS - it felt like a step sideways.
I take nothing away from the full game itself, i enjoyed the campaign - but the models were dull, rubbery and lifeless.
Rubbery, yes. But I saw a difference between the models in QoS and BS. EoN still looks better though and there's a six year gap between those games.
A.) I hadn't already played and beaten this on the Wii,
B.) there was more advancement than just in the multiplayer arena and MI6 Ops,
C.) I had the 60 bucks to shell out to pay for a year-old game, that was only 50 bucks when it came out the first time.
All three points apply, but especially number C.
A) It's Bond
B) It's from Eurocom
C) It's semi-original
D) Because I just am
The game has crazy good stealth. If the guy was playing like that on a harder difficulty, he would've been screwed. In fact, the video was trying to mislead COD fans into thinking it was your run n gun modern shooter. But it is faaaar from it. Not that you could be convinced.
But still, $60 for a port of a game that was $50 to begin with...
My parents own a Wii so I went out and bought Goldeneye. Played it, beat it, liked the story, thought the graphics sucked, and thought the controls sucked, then sold it. Needless to say I'm excited for this game to come on the 360/PS3, so I can have a much better experience that Goldeneye deserves.
One wholly original, another semi-original re-imaging of an older game and movie, all packed in a new Craig-era package.