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Comments
That's got somethng
The location should be made as a set for one of the films, complete with pyramidal spires reaching up into the heavens. The film version should feel as mysterious as the game level, with Bond being summoned there by the villain. He explores the labyrinthian architecture with caution. The place is devoid of all life - the only sound being the wind sweeping through the halls. Suddenly, Bond is restrained. In one quadrant, the villain stands atop a floating platform and delivers his speech. Bond is left to die there out in the middle of nowhere, inevitably escaping of course (and narrowly avoiding the motion-detecting drone gun defences that drop from the ceiling), but never really finding out what the place was actually used for. Is it indeed a fortress, and all that remains of an advanced city which sunk into the surrounding salt lake that stretches for miles in the desert? Is it a temple dedicated to the gods, whose worshippers are now long gone? The lingering mystery and bizarreness are things I love to see in these films.