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Comments
Same here, I can't stand this slow and staggered release process.
I'm actually shocked they didn't do that at E3...Activision marketing better step it up
there are 1 1/2 pages of these stupid moonraker shots to unveil, snap to it
What?! When?! I want! I want! (Even though I have Doom 3 and Resurrection of Evil on the original Xbox, have played them both to death, and can barely bring myself to look at them anymore!)
http://www.gametrailers.com/video/debut-trailer-doom-3-bfg/730644
I, too, am curious to hear more about the next movies they decide to go off of. I'm sure with an interesting enough collection, I will eventually check the game out, but it's just hard for me to shell out $60 on James Bond games anymore; they've been mediocre to me since QoS, which I really enjoyed. BS was alright, but I wasn't fond of the story and the online came and went. GE: Reloaded...I could only get through a few '00 Missions' or whatever it was called and a couple of the single player missions. The online was dead, which was already a fair enough warning sign.
Thanks for the trailer, although nothing there looked HD. I thought that was the point of this edition. Oh, well, Doom 3 looked phenomenal for it's time anyway, maybe they couldn't do anything to it.
Onto the bold: I won't even pay $60 for it. I'll wait until next year when it goes down to $20, like I did with Blood Stone. I don't really find much out there worthy of me spending $60 on. COD's the same year after year, almost everything else is too generic for me to want it right away, and Metal Gear, the only thing I'll even pay $60 for, always comes out when I don't have the money for it.
The only games I truly found worth $60 in the past were GTA IV, Skyrim, Oblivion, ME3, and BF3. That's about it.
I read the other day that they're doing a sequel to 'Dead Island' called 'Dead Island: Riptide,' which will only be $50 in the US (a rare thing) because the consoles are reaching the end of their 'cycle,' and I surmise they're implying the new Xbox and PlayStation will be out shortly thereafter.
as proof of it. All he says is "Daniel Craig as Bond throughout", so I don't really see how that means voicing him, but, hey, I want him to.
We have 1 Bond, 6 missions, over the course of 6 different Bond films. How did you unify all of that?
Admit it Activision. You didn't.
I'm sure, at some point in the decision, Activision really, really screwed it up, and just decided to move along.
prehaps they did spend the two years after the first goldneye working on this. ok im going back to ignoring it.
Everybody suggests sequels for great games, but shouldn't it be games like Alpha Protocol that get sequels? So they have a chance to improve. Look at AC, the first game was good but got boring and Altair's voice actor was crap, in the 2nd game they fixed all the problems from the first game and kept the stuff that worked, now it's up on lists as one of the greatest games of all time.
AC's problem was that they treated every assassination as if it was Altair's first, even though he was a badass assassin before the game began, and was "downgraded" to a novice because of his foolishness. In AC2, they treated Ezio as if he'd been an assassin his whole life, even though he was just an unlucky teen when his family was killed. Neither of these were fixed. Bloodlines (AC1's PSP sequel) still treats Altair as if he's a novice, even though he's the Grand Master of the Order of Assassins; and in Brotherhood (I don't know about Revelations, yet), Ezio hadn't really grown up despite the fact that 2 takes place over decades.
They treated every assassination as if it was his first, and Altair hated it. That was his punishment for f*cking up, he had to start all over again, even though at first he kept saying that he'd done it before and he knew what to do. I think the story was good and I'd rather have that than just play as a novice, it made for cool character development as Altair went from being a massive dick to the a man worthy of leading the whole Assassin order. After the attack at the beginning of the game he was all "why do I need his approval, yes I know we can pickpocket, I've done this before!" but the punishment worked and by the end he was calmer and not selfish. Can't comment on Bloodlines as I've never played it.
Don't see how they treated Ezio like he'd been an Assassin his whole life though. Even though in alot of ways he's still the same by the end of AC 2 he had changed, because he decides not to kill Rodrigo as revenge won't bring his family back. He learned that revenge wasn't the answer. In Brotherhood he was basically the same personality wise as in AC 2, but in Revelations he was wiser, older and more of a leader. Plus, he grew a beard and got grey hair, he did grow up, hahaha.
It was just the lack of training that he was given. Other than learning blending and pickpocketing from the prostitutes, he was given such little training and then "blam"! it wasn't long before he was their best assassin, and eventually the Grand Master.
As far as not killing Rodrigo, it wasn't historically the right time yet, and somehow he knew. In the game's novelization (Assassin's Creed: Renaissance), he does kill Rodrigo, because the author shifted the timeline, but the novelization of Brotherhood retconed it.
As I said, I haven't played Revelations yet. He looked older, and I can only assume he actually did age, but I don't know.