Bond's Gaming Future(News, Speculation, Discussion)

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  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    Posts: 15,423
    Calvin Dyson's reviews are phenomenal. On the video games, there is no small segment I disagreed with the lad. :D
  • Posts: 14
    Agreed! Love checking back with his channel each day to see when he will release his next video.
  • Posts: 9,847
    he should be releasing a video today (he does one each 7th or tries to) as for thev future of bond I still say Crytek has the liscence and we will be getting a Spectre game. Remember
    http://www.develop-online.net/news/crytek-signs-huge-licensing-deal-with-mystery-firm/0204382

  • X3MSonicXX3MSonicX https://www.behance.net/gallery/86760163/Fa-Posteres-de-007-No-Time-To-Die
    Posts: 2,635
    Hey people. I've been trying to find a Bond Gaming Soundtrack thread here but I didn't; so I've choosen this one to post this.

    You guys remember that scene from Blood Stone's beginning where you drive your DBS after that SUV? Well, if you notice, that background music is called 'Fireworks At Acropolis'. However, if you play the 'Stay With Him' chapter, at Istambul, you'll listen the same, but Full track. And what I mean is, the first chapter of the game had the same music but without one of the upper channels (That is, you'll be able to listen to a part of that track without the upper channels if you don't get close from the SUV.).

    I made it to record the Full song without the upper channel on that mission; thanks to my very low-end PC which kept recording the game in less than 10 FPS but kept the music running. I called it... "Blood Stone - Acropolis' Missing Fireworks". Enjoy!


  • WalecsWalecs On Her Majesty's Secret Service
    Posts: 3,157
    Sounds really good. Whoever made the score for Blood Stone should score next Bond movie.
  • doubleoegodoubleoego #LightWork
    Posts: 11,139
    That was very good!
  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    edited May 2015 Posts: 15,423
    Richard Jacques scored Blood Stone, and was heavily inspired by David Arnold's work on Casino Royale. The negative thing I saw about Jacques' efforts, despite a few cues being exceptional, it lacked the Bond Theme. They didn't play until the end credits.

    Apart from Quantum of Solace, which I appreciate for including cues from "The James Bond Theme" in almost every track, the Activision games hardly featured the tune. 007 Legends didn't even have it for its end credits. No sign of the Bond Theme in it.
  • WalecsWalecs On Her Majesty's Secret Service
    Posts: 3,157
    Richard Jacques scored Blood Stone, and was heavily inspired by David Arnold's work on Casino Royale. The negative thing I saw about Jacques' efforts, despite a few cues being exceptional, it lacked the Bond Theme. They didn't play until the end credits.

    Apart from Quantum of Solace, which I appreciate for including cues from "The James Bond Theme" in almost every track, the Activision games hardly featured the tune. 007 Legends didn't even have it for its end credits. No sign of the Bond Theme in it.

    Exactly my concern regarding the scores of those games. 007 Legends featured the Bond theme in Assault on Piz Gloria but that's it.
  • michallo_wmichallo_w Szczecin, Poland
    Posts: 37
    Walecs wrote: »
    Richard Jacques scored Blood Stone, and was heavily inspired by David Arnold's work on Casino Royale. The negative thing I saw about Jacques' efforts, despite a few cues being exceptional, it lacked the Bond Theme. They didn't play until the end credits.

    Apart from Quantum of Solace, which I appreciate for including cues from "The James Bond Theme" in almost every track, the Activision games hardly featured the tune. 007 Legends didn't even have it for its end credits. No sign of the Bond Theme in it.

    Exactly my concern regarding the scores of those games. 007 Legends featured the Bond theme in Assault on Piz Gloria but that's it.

    I must disagree - what about Quantum of Solace? Or GoldenEye? And 007 Legends had particular Bondesque soundtrack mainly based on 'Goldfinger'
  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    Posts: 15,423
    Well, mate, being Bondesque is something, and having 'The James Bond Theme' played all over, or included as a short cue in a track is something else. They were all Bond-esque, because that's what was demanded. And you said it, it was based on the Goldfinger tune, not The James Bond Theme. However, back to Walecs, I must really delve myself into the 007 Legends OST to collect the bit that I was missing out.
  • edited May 2015 Posts: 1,407
    I've discussed this before but Blood Stone was so influenced by Quantum of Solace (the film) that it almost seemed like a direct sequel. No Bond theme, no "Bond, James Bond" (even though there was a perfect moment for it), fancy location titles, very little humor. I assume the developers were just told to copy the style of QOS since they didn't know what Bond 23 would be at the time.

    That being said, other than the lack of Bond theme, I did like the score for Blood Stone.
  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    Posts: 15,423
    I sincerely hope so! I always have fancied to see Ubisoft giving Bond a shot.
  • jake24jake24 Sitting at your desk, kissing your lover, eating supper with your familyModerator
    Posts: 10,591
    Anyone know when the mobile game will be released?
  • WalecsWalecs On Her Majesty's Secret Service
    edited May 2015 Posts: 3,157
    Well, mate, being Bondesque is something, and having 'The James Bond Theme' played all over, or included as a short cue in a track is something else. They were all Bond-esque, because that's what was demanded. And you said it, it was based on the Goldfinger tune, not The James Bond Theme. However, back to Walecs, I must really delve myself into the 007 Legends OST to collect the bit that I was missing out.

    My bad, I got the name of the track wrong. There it is, enjoy.
    https://youtube.com/watch?v=QpfQxIvBl80

    Also, I forgot that the Menu from 007 Legends actually included a nice rendition of the Bond theme.
  • edited May 2015 Posts: 9,847
    I sincerely hope so! I always have fancied to see Ubisoft giving Bond a shot.

    they get bond and I guarantee the next few bond games will be fantastic

    Black list level design
    Conviction gameplay
    Double Agent choice based system

    and it's done.
  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    Posts: 15,423
    Walecs wrote: »
    Well, mate, being Bondesque is something, and having 'The James Bond Theme' played all over, or included as a short cue in a track is something else. They were all Bond-esque, because that's what was demanded. And you said it, it was based on the Goldfinger tune, not The James Bond Theme. However, back to Walecs, I must really delve myself into the 007 Legends OST to collect the bit that I was missing out.

    My bad, I got the name of the track wrong. There it is, enjoy.
    https://youtube.com/watch?v=QpfQxIvBl80

    Also, I forgot that the Menu from 007 Legends actually included a nice rendition of the Bond theme.

    I don't remember that track being played during the OHMSS segment, I thought it plays in the first stages of the Goldfinger segment. Again, little-to-nothing is heard of The James Bond Theme.

    As for the main menu, it sounds more like a quiet rendition of the GoldenEye 007 (2010)/Reloaded's own main menu music.
  • Agent007391Agent007391 Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start
    Posts: 7,854
    Risico007 wrote: »
    I sincerely hope so! I always have fancied to see Ubisoft giving Bond a shot.

    they get bond and I guarantee the next few bond games will be fantastic

    Black list level design
    Conviction gameplay
    Double Agent choice based system

    and it's done.

    Long as it's not an annual release, I'm fine with that.
  • Posts: 1,407
    I've long said Ubisoft was the perfect choice to make Bond games. It's a long shot, but wow that would be great. Assuming it would be bug free at launch of course (unlike AC Unity)
  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    Posts: 15,423
    It's about time the Bond video game series made a progress. It's been three years and we're still left in the dark.
  • Posts: 1,181
    Definitely Clark! We need a game with some real content and depth to it. Not just a quick namesake money grab.
  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    Posts: 15,423
    Here's the thought I've been bearing all along and give my reasons for why the Bond video games should drift away from the films. I mean, take a look around...

    In 2004, Everything Or Nothing was released, and instead of being creative with the storyline, well, I do give credit to the writers for connecting slightly to A View To A Kill, I do believe the recipe it carried was the one derived from Die Another Day.

    Then, the screenplays of films were turned into video game adaptations starting with Quantum of Solace. Seriously, there was nothing inspiring there. Nothing original. Even their so-called 'original' video game, Blood Stone, like pointed out from another member a few posts ago, was the same recipe as both Casino Royale and Quantum of Solace, combined into one another. No sense of originality. They didn't give the plot too much history due to the lack of knowledge of which direction the producers would have been heading.

    Then, the 'real' money-grabbing title comes along, the 'GoldenEye' name and keeps giving it a bad name. Just because a few hundred thousand copies of GoldenEye 007 (2010) and its year-younger major console port, Reloaded, was sold, they thought it was 'the quality' of the game that made it successful. So, they repeated it with 007 Legends, and it has fallen apart big time. Like I said, no sense of originality.

    That's why, I think, the games should become their own franchise rather than remaining dependent on the film series. Start their own chronicles, put their own influences, make the game feel completely original. Now, as much as I am a die hard fan of Nightfire, it was almost a complete GoldenEye 007 (1997) rip-off, much like the latter's all First-Person Shooter subsequent entries. Have the Bond feel in it, but create your own material.

    I do personally believe that the most original title to this day was Agent Under Fire. It had lots of things the movies didn't want to slide in, nor were interested in them. The vials, the blood samples of world leaders, the clones, etc. There was some originality, or at least something that wasn't seen in the films for years. I'd say a small inspiration came from Raymond Benson's novel DoubleShot, and that's by having a clone of someone (in the novel, Bond's clone) as the plot key element, influenced by the Brosnan era to some extent, while reminding the fans that it was all-new Bond storyline, separate from the movies. Why not do that?

    But, I am not going to say that the game was completely original. Nope. The cash-grabbing spirit was there, too. The tank chase that comes back from GoldenEye nonsensically, unless the AUF-arc was not meant to be sharing the same universe as the previous games. The plot device doesn't have to involve satellites and nuclear missiles all the time. There could be other unused subjects to browse and find. Someone's got to stop the template from being repeated all over again.
  • Creasy47Creasy47 In Cuba with Natalya.Moderator
    Posts: 40,976
    I highly doubt the new AAA title will be a Bond game, and even if it is, it's by Ubisoft, so I won't have a sliver of excitement within me. They've burned too many of us with too many horrible, rushed, buggy games for me to enjoy their work any longer. I'm not even excited about games like 'The Division' anymore because of it. I want a new Bond game, but not one that is going to put the last nail in the coffin for 007 video games for a long while.
  • WalecsWalecs On Her Majesty's Secret Service
    Posts: 3,157
    Walecs wrote: »
    Well, mate, being Bondesque is something, and having 'The James Bond Theme' played all over, or included as a short cue in a track is something else. They were all Bond-esque, because that's what was demanded. And you said it, it was based on the Goldfinger tune, not The James Bond Theme. However, back to Walecs, I must really delve myself into the 007 Legends OST to collect the bit that I was missing out.

    My bad, I got the name of the track wrong. There it is, enjoy.
    https://youtube.com/watch?v=QpfQxIvBl80

    Also, I forgot that the Menu from 007 Legends actually included a nice rendition of the Bond theme.

    I don't remember that track being played during the OHMSS segment, I thought it plays in the first stages of the Goldfinger segment. Again, little-to-nothing is heard of The James Bond Theme.

    Yeah, the only hint to Bond theme is at 2:41. And you're right, it's also played during the Goldfinger mission; then it plays during the beginning of the second OHMSS level, when Drax's helicopter is attacking Piz Gloria and I think it also plays in later missions.

  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    Posts: 15,423
    Summer is closing in, and so far, no word or whatsoever regarding to that of the tablet/mobile video game application that GluMobile and MGM were working on.
  • Posts: 14
    Yeah things are looking more and more bleak regarding a Bond game. I would be happy with an announcement at this years E3 that they are working on a bond game for release a couple of years down the track.

    In the meantime if you guys have a minute to kill I found a site that lets you to play the License to Kill video game. You don't have to download it or any other emulator, just click on the link and play. I have enjoyed dabbling in a game I have only ever heard about and its worth it just to say that you've played one of the oldest Bond games :)

    Here is the link. Would be interested to here what you think. Apologies if this has been posted before.

    http://playdosgamesonline.com/007-licence-to-kill.html

  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    Posts: 15,423
    Vic_Makey wrote: »
    Yeah things are looking more and more bleak regarding a Bond game. I would be happy with an announcement at this years E3 that they are working on a bond game for release a couple of years down the track.

    In the meantime if you guys have a minute to kill I found a site that lets you to play the License to Kill video game. You don't have to download it or any other emulator, just click on the link and play. I have enjoyed dabbling in a game I have only ever heard about and its worth it just to say that you've played one of the oldest Bond games :)

    Here is the link. Would be interested to here what you think. Apologies if this has been posted before.

    http://playdosgamesonline.com/007-licence-to-kill.html
    You're the gov'nor, mate! :D
  • HASEROTHASEROT has returned like the tedious inevitability of an unloved season---
    Posts: 4,399
    @Vic_Makey

    the 007 Legends review/critique is spot on... while he doesn't go through an extensive review of each level (i mean, whats the point, all the levels are almost exactly the same), what he does say is pretty accurate.. the game is just laughably bad.
  • edited June 2015 Posts: 1,407
    Well our new Bond game for mobile has a title according to the home page. "World of Espionage". I hope it does well. Maybe it'll show EON that there is still a desire for "real" games
  • ClarkDevlinClarkDevlin Martinis, Girls and Guns
    edited June 2015 Posts: 15,423
    @bondbat007, is there an article?

    Update: Never mind, just saw it. Thanks for the alert. :)
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