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Anyway Goldeneye was crap, Bloodstone was to short & don't even mention QOS. Atrovision give the rights to some one who cares
http://www.mi6-hq.com/sections/articles/gaming_activision_2011_james_bond_announced.php3
It needs a radical change of direction (no more FPS PLEASE!!!!) and a developer/publisher that actually cares about the franchise.....
Give it to Bethesda (makers of Elder Scrolls and Fallout), then we could have enough action to satisfy the FPS fanboys, and some intelligent adventuring/free roaming for people like me..... how glorious it would be....
Amen
So endith the lesson.
Bethesda for example took on Fallout & Star Trek, and did very well with both (not a Trek fan, but even I enjoyed that one).
Bioware did a great job with the two Star Wars: KOTOR games, as did Pandemic with Battlefront and Republic Commando.
Sadly, the merchandising arm of Bond has always been poorly handled compared to other, lesser movies. Even my five yaer old son pointed out how there are no Bond action figures, yet there are for EVERY other movie you can think of....
Okayy
http://xandermarkham.blogspot.com/2011/05/blueprints-for-brilliance-james-bond.html
Enjoy!
With that in mind, why would a gaming company spend more money making the game longer and better, when they can spend just the minimum necessary amount and still get approximately the same return they would have otherwise? It isn't some new title that has to prove itself with good gameplay - it'll just sell with the James Bond name on it.
I hope I'm pleasantly surprised... I never played Bloodstone or the new Goldeneye (since I never bothered to buy any of the most recent generation of consoles to play them on :p ) but honestly from what I've heard and seen they both look uninspired. Though like I said I haven't played them first hand really to know. If something good does come out it might tempt me to actually allot some precious spending money on a new console, instead of gin and old watches #-O
Oh and for God's sake stop making them homogenized T rated crap. No, I don't want a M rated Bond game being a constant rain of body parts a la Gears of War, but I'm sick of corny, puerile dialogue and excessively toned down violence. Like at a level halfway between the Splinter Cell games and some recent generic, reasonably realistic war game would be about right to me. I appreciated the use of actual gun names in Everything or Nothing too...
Until they start incorporating elements like free roam, stealth, and basically anything that makes the player feel like they're actually controlling the action (even the supposed "car chases" in BloodStone weren't so much chases as they were exercises of keeping up with the target for a predetermined amount of time), the Bond gaming franchise is never going to regain any part of its former glory from the 1990s.
Visit Wikipedia and type "Canceled James Bond Video Games".
We may get confirmation during E3 though, which will be held next week, as to what this year's Bond title will be.
But I agree with the general consensus here - GE007 is the best Bond video game. I quite liked Agent Under Fire and Everything Or Nothing. The rest is pretty much rubbish.
The title isn't interesting, the graphics are unrealistic and the stories are a little bit stupid! i mean in bloodstone he traveled like around the world and visited a lot of countries which never happened before in a James bond story!
who remembers night fire and Everything or Nothing? they were amazing to play and not boring!
and one more thing, Activision really missed up the soundtrack and the James bond theme! i just hope EA takes control over gaming.
Goldeneye back in the day, set the standard for FPS, and multiplayer action, to which all games since have been measured... everyone was trying to copy the magic of Goldeneye... but now, the new standards are that of the Halo and COD franchises.. and all Bond has been trying to do is emulate those styles - THAT is what i believe to be their biggest flaw...
These games are just trying to copy eachother... and while I believe there is only so much you can do with a FPS multiplayer - there is so much lore that the Bond franchise can play off of, yet they refuse to - instead going to usual (ho-hum) red vs blue / terrorists vs good route.. with little to no reference to Bond at all.... it's like playing a Beta of COD...
what they need to do is expand on the lore... i've said it a bunch, but why not some levels inspired by the 50 years of films?..
- Dr No's facility
- Fort Knox
- Palmyra
- Blofeld's Volcano Lair
- Piz Gloria
- San Monique
- Scaramanga's Island/Fun House
- Stromberg's Boat or Atlantis
- Drax's Moonraker Lunar Base
- The Mines by the San Andreas fault (from AVTAK)
- Gibraltar
- Sanchez's Cocaine Plant
- the Goldeneye base in Cuba
- Carver's News Station
- the Caviar Factory
- Grave's Ice Palace
- the Madagascar Construction Yard - or the Casino Royale
- Perla De Las Lunas
imagine the fun of experiencing those locations as playable multiplayer levels - it's not like it can't be done.... and doing so, as your favorite Bond allies and villains... this is an element that i have missed since Goldeneye - one that they need to bring back.. and one that the developers could make money off of, by releasing them in various downloadable packs.....
sorry this is so long... but the problem with Bond games today, is that they are too worried about what others are doing, and trying to emulate that - instead staying within themselves and creating something unique and fun..... the Ghostbusters video game did just that, and that turned out to be a blast to play..
http://en.wikipedia.org/wiki/Canceled_James_Bond_007_video_games#Risico
But yes - an expansive multiplayer, that plays off 50 years of Bond lore would be fun.. not only with levels.. but with weapons.... imagine being able to use the Moonraker laser or Golden Gun again... why not a capture the flag-like game mode, in which your team has to retrieve, arm, and then use the Goldeneye weapon on the opposing team's base... or in even in a Die Another Day inspired level (*shudders*), being able to use the Icarus laser to wipe out enemies (much like the hammer of dawn in Gears).... just little things like that could make the experience so much more fun, and memorable than a standard shooter multiplayer..