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Comments
Regen health doesn't bother me.... is it unrealistic? sure - but so is getting shot up a few times and not bleeding to death lol - at the same time, i'm sure you wouldn't find a random first aid kit strapped to a tree in the middle of the jungle either - just sayin lol.... so with that in mind, regen health is something i am used to / expect with games nowadays.... unless your talking a game like Fallout - which forces you to be resourceful at times..
as I said previously, there are things that Blood Stone did correctly.... i liked the campaign, the fast pace of it put you right into the action... BUT...
1.) i would've liked it to be a little longer, with a couple more covert style missions...
2.) the cut scene animations definitely needed some work - as everyone looked like they were injected with botox, and drank a quart of Robitussin - lazy lazy hold over character models from the QOS game.... it's like they put in absolutely no effort whatsoever - i mean, those graphics/animations looked severely dated.... is it terrible to say (that after playing LA Noire) i would like to see what Rockstar could do with a Bond game?.. imagine a semi open world environment - mixed with that new facial animation technology...... i'm only saying - it would be interesting.. but with all that said - the in game graphics, while playing and even driving were great... a little more time spent on the cut scenes, and it would've been much better..
3.) with 3rd person shooters, i expect to have a little better targeting from behind cover - especially on 007 difficulty, when you got 4 guys firing on you, and you gotta take a day and half to line up the crosshairs properly... it doesn't need to be perfect, but that really got irritating...
my big beef has and always will be the multiplayers - i wont go into detail again, and you can hop back to the first page and refresh yourself if you need to lol....
these games don't have a foothold in the market anymore, and the only reason why Goldeneye sold so well over Blood Stone, was because it had the name 'Goldeneye' - an association that every gamer makes to the n64 game obviously..... what it will take, is a studio that is willing to really put forth an effort to making a substantial Bond game, with a good campaign, and a great multiplayer......
I am interested to see what Raven does with this new game, as they've recently created some fun gems - such as Wolfenstein, Wolverine, and Quake 4 games.... i'm not expecting to be blown away - that would only come if the rights were sold/bought out, and they completely overhauled the engine..
I would really like to see them do some 3rd person games of old Bond movies done right like OHMSS or TLD (not like EA butchered up FRWL). A 3rd person single player, with a 3rd or 1st person multiplayer death match would be perfect in my eyes. Hell, I'd even like a Bond game that's all multiplayer that has tons of classic characters, maps, game modes, etc. from the past games and movies.
..a Bond game similar to that would be cool.. you could walk around a small sampling of MI6 and the Q labs - and when your ready, you could go to M's office, and get your mission briefing.. it wouldn't need to be between every level - but maybe 2 or 3 different times during the game... you walk in M's office, you get the run down on what you need to do for your mission, then your told to head off to Q branch to pick up some gear - then you freely walk down to Q labs... imagine all the background hilarity that you could see going on randomly - like gadgets occasionally being tested, and maybe some being "not perfected yet" lol..
there is a lot they could do with a Bond game, to make it more engaging, and to really put you in the shoes of 007 - instead of being so strict and linear, and feeling like your just along for the ride (so to speak)..
Why don't they just announce the video game's title and release some trailers?
For a comparison, Blood Stone wasn't announced until 16th July, so it may stay quiet until next month.
it could've been more hype surrounding that particular game, because of the name Goldeneye - and the association that every gamer makes with it - beyond the world of Bond...
and i think it was obvious - more time was spent into developing that game than Blood Stone... from both a graphical standpoint, and a marketing standpoint....... i honestly can't recall seeing 1 Blood Stone commercial.. but I remember seeing quite a few for Goldeneye..... that just shows you where Activision's priorities were...
.. i want to believe that Activision originally planned to have the Goldeneye remake multiplatform - but since it was still a nintendo license, they couldn't do it.. so they made a secondary game (Blood Stone) out of what they had left over from the QOS game to compensate gamers on all systems....... that is my theory..