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That's how I feel about the issue, too. Let's just enjoy Sean Connery in the Bond films he starred in and be content enough to leave it at that! Anything else would be sacrilege in my book.
I have far more interest in being virtual Connery than I do watching him.
But Connery is much too old even for that to work and I think an entirely digital version (or mocap to pass a different actor off as him) would just be wrong. Don't think the man himself would agree to it anyway and it'd just be perverse to do it after he eventually passes away.
Paul Walker was a different situation. They were just finishing what he'd already started filming and used his brother's as the doubles. That was a bit more respectful and understandable imo. And they didn't use that tech to keep him in the films past 7, because that would've been messed up. So yeah, I'd say no to digital resurrection. Rejuvination/deaging would be okay, as long as it's still the original actors playing them underneath the mocap.
Honestly as nice as an idea as it was, he was too old even for that. Just felt strange hearing geriatric Connery's voice coming out of 60s Connery's mouth.
Plenty of talented voice actors these days. Though admittedly, this is just me clamouring for another decent Bond game more than anything.
Yeah, I think that's the road they should have gone down in the first place. Because the game itself wasn't bad at all, the gameplay was good. The problem was they decided to adapt/butcher FRWL (none of the 60s Bond films have enough action for a video game imo), and Connery sounded too old.
A 60s set Bond game with an original story and a soundalike instead of the man himself doing the voice would have been great. It was a nice idea, and it's amazing that they managed to get Connery to agree to it. But it just didn't work.
And me too mate, but sadly EON just don't seem to care about the video game licence at all anymore. Which is weird because they must remember how successful the Brosnan era games were and know that they're sitting on a gold mine there if they gave it to a company who'd do it justice. I've given up hope for a decent new Bond game. I think the best we can hope for is an original IP taking inspiration from Bond at some point, like that cancelled Rockstar game.
Present stories not possible for a full length feature.
At least with something like the game Garry's Mod, the adventures are limitless. ;)
That didn't stop them from adapting GE into a shoot em up.
GE was a good game, but that should have been a one-off rather than setting the standard. That so many developers tried to emulate N64 game by going the first person shooter route or even just doing heavy action in general was the wrong direction for Bond games to take. Truthfully, they should have looked much closer to something like the METAL GEAR SOLID series as an inspiration where the objective is to infiltrate like a spy, rather than engage in a shoot em ups. SNAKE EATER is one my favorite games because of that, and with that being heavily inspired by 60s Bond films I pretty much see it as the best Bond game that isn't even a Bond game. I suspect the FRWL game was trying to tap into that, but it looked like another shoot em up via third person perspective.
The fact that there's no video game license doesn't really upset me anymore. I never found any game past GE to be worth revisiting. When the time comes for Bond to return to gaming, someone needs to rethink what a Bond game could be, rather than look back to the N64 game, but I suspect that's too much to ask for.
GE works as a shoot em up though to be fair. Obviously they still had to take some liberties, which is one of the reasons why I think original stories work better for the games (the other reason would be it's just more exciting, I want to feel like I'm in a new Bond adventure, not one I've already seen). But they didn't butcher it as bad as they did FRWL.
I agree that there's more to Bond than action but disagree that it should be stealth focused. The ideal Bond game should have a bit of everything imo. Levels you can sneak through or shoot through with loads of different routes/options, dialogue options (Bond should be able to charm and talk his way through certain scenarios), driving, optional gambling minigames in a casino. A bit of everything.
I think you can do this in first or third person too, it doesn't really matter. Nightfire is an FPS and no other game has come anywhere near as close to capturing the full Bond experience as that game does. Almost everything I was pining for in the paragraph above is there and it wraps that up in a good story that actually feels like a Bond film in a way that something like Everything or Nothing (decent game but the story is very sci-fi, contrived and video gamey) doesn't. It's by far the best Bond game ever imo and it's a really underrated game in general.
https://www.comingsoon.net/movies/news/1108619-james-dean-cgi-war-drama-finding-jack
I read about that earlier, bringing actors back through cgi seems to be gaining traction as the deep fake technology improves.
Jane Seymour on Friend Christopher Reeve Being a CGI Character Someday
It begins.
All I can hear is Ian Malcolm...
+1
... as long as it's in a CGI animated Bond film. Otherwise, no.
To be settled in 200 years. ;-)
This is freaky
Digital de-aging is a whole different thing though and that is interesting. Connery is too old even for that but imagine getting a third Dalton film or a fifth Brosnan one with them looking the same age they did when they left. If they end up stuck for candidates to replace Craig I'd love them to give that a go. I guess Dalton wouldn't have the mass appeal to make the budget worth it sadly but Brosnan could I reckon. I'd much rather another film with Pierce than Aiden Turner or someone.