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Comments
I thought EON was the best of the EA produced games. I also didn't have a problem with the game being in 3rd person. When a Bond game is in 1st person, they have the pressure of being in GoldenEye 64's shadow, because that is considered the best Bond game ever (or evar, as teh internets likes to say).
In a way, it's become that with recent Activision 1st persons, because now we want them to step out of COD's shadow (when I give Activision a lot of credit for taking one of the world's best licensed video game series and marrying it to the world's best 1st person shooter gameplay; imagine if they'd married the Bond license to the original 1993 Doom's gameplay, now you give them more respect, don't you?)
I think more Bond games should be made in 3rd person, especially if they follow the Blood Stone style, because that was a great game (and my favorite Bond game).
Okay, and all the FRWL hate: Put a mostly talky film into the video game realm and what do you get: a two hour cutscene with no interactivity! The action was a necessary part of the medium.
Technically, Agent Under Fire was the first one with a completely original storyline - although it didn't have its own title sequence, theme song either (And Bond himself didn't even look close to Brosnan)
But other than that, it was a great game, a lot more challenging than Nightfire but a less coherent plot.
Oh yeah, Bloodstone's 3rd person got it right, I definitely agree with you there! I just didn't like the akward feel of EoN's 3rd person. It was, at times, a little difficult to handle.
Well, I guess at times it felt kind of awkward to move, is that what you mean?
Off-topic: I can make EON's last mission without take any shot at the first part ;P
EoN's last level was surprisingly very difficult to beat! To remind you, at the end of the level, Bond fires a rocket at Diavolo's tower and he falls into the rocket thrust beneath him and dies. Then Bond blows up Diavolo's missile and saves the day! (cue the heroic music)
Yeah, pretty much.
Oh, that's right. Now I remember why I forgot it: I hated it. And, yes, EON's movement animations and physics seemed a little awkward, but let's give them a little credit: it's a big improvement over TND on the PS1.
Back to NightFire, anybody remember the level entitled "Night Shift" (on the consoles, don't know what it is on the PC)? It's the one where you have to tranquilize the guards and sneak around the building? How many of you thought it was hard the first few times you played it, and now find it one of the easiest missions?
I do, lol. But the last part of this mission at 00 Agent is not so easy, lot of guys shooting at u, and u are so vunerable on the area.
All the other levels in the game (Except for this one, Countdown and Island Infiltration) are so easy, and i can end with with full health and armor... But this one is hard to do it at the end lol, i can finish the mission at least with a half of the life.
Yep, Island Infiltration is actually that one. The easiest part is the plane one, although i find it very boring.
The submarine level is the easiest for me, although the mines and the last part with that big sub firing and firing and firing at u, both pisses me off lol... And at some times, when i was playing at the Mines part in that mission, i was very concentrated on getting through the mines... But i had so much concentration, that when a mine hit me i almost sh#t myself LOL
I agree with u, the lack of checkpoints pisses me off too, especially at this v12 sub mission.
Also what pisses me of is when i accidentally restart the mission, and instead of restarting from the checkpoint, they restart the whole mission. :/
The only game I ever had this problem in was FRWL, and I've never been able to figure out why.
Oh definitely! It's super-easy until the last part, unless you picked up the Scorpion rocket launcher in Mayhew's office on his desk, and then you can take them all out with no problem!
Yeah, the checkpoints always annoyed me, especially when you're right at the end of the level or just about to come to the new checkpoint, and then you die.
an easy way to pass the stealth part is to use your fists as much as possible, they don't get up that way AND it doesn't count as killing them. I always used to just run through the last part going crazy with my gun and and hoping I didnt die, happy days :)
that sumbarine level used to always get me at the end too. Every time I used to get blown up by the last big sumbarine. I liked the plane part on island infiltration, nice change of pace. Nightfire had lots of variety in the missions, this is the way a FPS should be done, not the call of duty way (shoot one guy, shoot another, and another, no variety)
Not sure if you knew this already, but the Sub Pen from Nightfire is also in The Spy Who Loved Me, so you'll recoginize two maps easily!