It looks like you're new here. If you want to get involved, click one of these buttons!
^ Back to Top
The MI6 Community is unofficial and in no way associated or linked with EON Productions, MGM, Sony Pictures, Activision or Ian Fleming Publications. Any views expressed on this website are of the individual members and do not necessarily reflect those of the Community owners. Any video or images displayed in topics on MI6 Community are embedded by users from third party sites and as such MI6 Community and its owners take no responsibility for this material.
James Bond News • James Bond Articles • James Bond Magazine
Comments
In my opinion EA and ACtivision both did cool and unique things with the bond licence and both had misteps.
Don't get me wrong, Blood Stone is a good video game on both of its platforms (DS and Console/PC), and so was PlayStation 2's Quantum of Solace. But, they are far from being as good as EA's Bond games.
The issue was they didnt realize why Goldeney was a huge success and gave us 007 legends even though Goldeneye Reboot there was thought and enrgy put into it klegends feels like a bunch of story DLC just given to us for no rhyme or reason
My complaint with Blood Stone was that the levels were too scripted. Too linear. From the on-foot action to the driving segments. But, I enjoy the game for its theatrical appearance every now and then, and might play it very soon when I have Bond video game marathon.
It's just a cash-in, capitalising on the name of one of the seminal games of all time. It was a little like the Karate Kid remake. Pointless.
For example, I am one of the few people here who likes Brosnan's Bond. ;)
But, that's another story.
Here's to a bright future for the Bond games, and may they be great again. :>
007 Legends has already put the franchise pretty much on ice (we're closing in on four years since its release) and there hasn't really been any movement towards a new developer, much less a new game. I just want them to, if they're going to start up with the games again, to be careful about who they award the license to. Another misstep like 007 Legends could lead to another, potentially longer hiatus.
Again, though, that's just my opinion.
I do understand where you're coming from, however. They were fun games, but they weren't really video games but somewhat film tie-ins.
Like I said a few pages back, the Bond games shouldn't rely on the films and their standards and must develop their own standards regarding the pacing, story elements, chronology and even gameplay.
Agent Under Fire
Nightfire
Everything or Nothing
From Russia With Love
EA really knew what they were doing. It's amazing looking back
A video of me doing a test of run through the first level in the mod:
My plan is to create a fifteen level campaign that combines a couple Bond fan-film scripts I've written in the past with elements of the original GoldenEye storyline. The last five missions would be based off of classic Bond elements. The levels will be vastly different and reorganized and should make for a new experience.
@CrzChris4 Cool! Have you considered using the Unreal Engine for that? It's free.
However, I would wish they'd reconstruct the character models to make them look more realistic rather than enhancing their textures for HD view, which wouldn't really change the original models. I wasn't pleased with the HD remastering of the Hitman games, such as.
yeah it's been nearly 4 years since the last video game which is crazy to me... heck IFP (who is notoriously slow at getting authors and getting books out) are moving at a quicker pace then the video game industry (with a bond novel almost 1 every other year which means the next book should hit shelves around 2017)
I wonder why companies aren't clamoring to get the 007 license
And yes, you do have a point with the IFP doing well in the books industry. A Young Bond novel comes out in May this year, too. Well, Dynamite's Bond comics are also licensed by IFP, so that also counts.
I wish there would be someone who would pick up the Bond license for the gaming media.
With current EA, however, that'd be a digital title that costs as much as a brand new game, multiplayer would be a separate purchase, and all three games would be separate purchases. EA doesn't care about gamers anymore, and the games would be destroyed by this remaster.
While it'd be cool playing the old Brosnan games in HD, I'm perfectly content just digging out the ps2 when I fancy playing them. I still find myself giving Nightfire a play through at least once a year and I'm still noticing new stuff (eg- last time I played it I discovered that getting a headshot on a guard at a certain point makes him fall into a fountain, and Bond quips about it afterwards). The castle level is just perfection. It's everything a Bond game should be. Such a criminally underrated game. It's aged brilliantly. The multiplayer is great too. Basically, the game people remember Goldeneye 64 being? Nightfire is that game. While Goldeneye is basically unplayable today. Even not taking into account how poorly GE has aged, Nightfire also gives more freedom in it's level design, feels more like a Bond film (gunbarrel in the first level not just the menu, cinematic cutscenes, etc), and has a strong original story instead of just butchering a classic Bond film. There's also a great deal more variety, there's driving, there's on rails chases in planss and snowmobiles, there's a mission where you're undercover at a party and not using a gun. In Goldeneye you're essentially playing a mute mass murderer for most of the game. In Nightfire, you're James Bond, even without Brosnan's voice.
But anyway, Ubisoft and Telltale are my number one choices still. Since Assassin's Creed is no longer an annual release, I'd enjoy it if Ubisoft got the licence and used Bond to fill that slot. Getting a new Bond game one year and a new AC the next, alternating between my two favourite game franchises, would be great. I'd also enjoy an Avalanche developed Bond game. I've been playing Just Cause 3 lately and it's a blast.
No, separating the multiplayer and single player isn't common, but I wouldn't put it past the current EA, because they don't like the people who purchase their games.
I don't want to see a Quick-Time Event-based Bond game. That's what Telltale does as far as I'm concerned whereas Curve Digital does sidescrollers mostly.
Promotional Trailer: https://vid.me/O6B3
Interviews at a launch event in New York City: https://vid.me/LYHH
Maud Adams and Grace Jones attend the launch event:
Image 01
Image 02
N64 Marketing Trailer: https://vid.me/QzC
Alternate Opening Logo: Preview Image
Promotional Merchandise - GoldenEye Hologram Watch:
Preview Image 01
Preview Image 02
Preview Image 03
Early Beta Weapons:
Rocket Launcher
Taser Rifle
Lost Mission Outline:
Preview Image
XBLA Natalya 3D Head Model: Preview Image
XBLA Alec Trevelyan Promotional Image: Preview Image
All the four Bonds on their own custom builds: Preview Image